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Ladder ranking, player features

22 Aug 2021, 17:12 PM
#1
avatar of pornoke

Posts: 41

Hi to all.

Could anybody write the main differences of a 1v1 player depending on his ladder ranking?

For example:










































>2000: they lack the basics of unit preservation, using cover, pick up fights and combined arms.
>1500 <1999: they know the basics and start to play well, but fail because of the lack of speed or knwoledge...
>1000 <1499: they play decently and control the basics but they lack of adaptation and ...
>500 <999: they play well enough but usually have lack of speed, experience, cold blood or patience
>100 <499: they are very very good at the game but they lack of ...
>50 <99: they are top players and play perfectly with absolute control of everything. They only lack ...
>10 <49: they know how to put the RNG Gods on their side but they only lack ...
1 <9: they are the best players in the world and they know how to put the RNG Gods and even Goddess on their side so we can only learn how to play watching at them on Twitch (we can also do watching a top 500 player :) ).




I'm a 900 ranking right now and I have gone through a hard way to achieve it. I still learn a lot in each match, especially when I lose. Most of the time I lose I can see what I did wrong, so I can see more learning room, but I think that diagram could help us to improve and find our weak points. The better we all play, the funniest matches we'll have.

Kisses!
22 Aug 2021, 17:29 PM
#2
avatar of aerafield

Posts: 3032 | Subs: 3

jump backJump back to quoted post22 Aug 2021, 17:12 PMpornoke
Hi to all.

Could anybody write the main differences of a 1v1 player depending on his ladder ranking?

For example:










































>2000: they lack the basics of unit preservation, using cover, pick up fights and combined arms.
>1500 <1999: they know the basics and start to play well, but fail because of the lack of speed or knwoledge...
>1000 <1499: they play decently and control the basics but they lack of adaptation and ...
>500 <999: they play well enough but usually have lack of speed, experience, cold blood or patience
>100 <499: they are very very good at the game but they lack of ...
>50 <99: they are top players and play perfectly with absolute control of everything. They only lack ...
>10 <49: they know how to put the RNG Gods on their side but they only lack ...
1 <9: they are the best players in the world and they know how to put the RNG Gods and even Goddess on their side so we can only learn how to play watching at them on Twitch (we can also do watching a top 500 player :) ).




I'm a 900 ranking right now and I have gone through a hard way to achieve it. I still learn a lot in each match, especially when I lose. Most of the time I lose I can see what I did wrong, so I can see more learning room, but I think that diagram could help us to improve and find our weak points. The better we all play, the funniest matches we'll have.

Kisses!


Honestly I would say your ladder here is 99% accurate already. In the 500-100 cell I would simply change the boundary from 100 to 50, so it becomes 500-50.

500-50: ... but they lack of a fast enough micro speed (hence losing units too easy) and don't use maximum tryhard meta army compositions (build orders)


10-50: ... they only lack the last tiny bit of perfection and sharpness when it comes to unit preservation and unit positioning, but they are still capable of beating the top 10
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