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russian armor

Something should be done about the dual atgun meta

2 Jul 2021, 20:58 PM
#41
avatar of rumartinez89

Posts: 599


You think that ATG will just sit there while shells land around?
I don't know if you are fully aware of it, but moving ATGs can't shoot.
Make it move, then move in with what you've got.

But yeah, I do agree, mortars are pretty lolzworthy in coh2, given how they were responsible for most killed and wounded in ww2, even outshining the ever present artillery.


It was actually a legitimate question, I don't know how to use the cheat mod/tester.

It would be nice to know how long it takes with vision, no vision when the unit stays still. Maybe an increased target size vs small indirect fire so that it doesn't necessarily wipe but takes consistent damage so the user has to think about retreating and healing.

I agree that mortars are a joke mostly, hell maybe even rate of fire can be increased for all so that it isn't an afterthought.
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