Commander Update Beta 2021 - General Feedback
17 Jun 2021, 14:51 PM
#341

Posts: 5279
We need less FRP not more. The absolute most I could see in terms of commisar changes would be an ability like AA campaign rangers where they can STOP a retreat but setting up as a retreat point is poor design and doesn't suit the unit at all. Commisar are front line support, not a team game set and forget.
22 Aug 2021, 10:44 AM
#342

Posts: 26
Please post all general feedback from the Commander Update beta here. Each faction has its own thread for specific feedback related to their commanders, units, etc.
Full notes here
Please see this thread
https://www.coh2.org/topic/108987/why-free-medic-is-harder-to-get-for-some-faction
22 Aug 2021, 10:45 AM
#343

Posts: 26
Please add hold fire ability and target vehicle for kubelwagen in okw
22 Aug 2021, 11:03 AM
#344

Posts: 732
IRstg as commander ability should work on most OKW infantry like USF LMG
23 Aug 2021, 07:48 AM
#345

Posts: 76
IRstg as commander ability should work on most OKW infantry like USF LMG
that wouldn't fit, when you unlock the IRstg most of your volks should already have the stg upgrade. And you probably have a shrek or minesweepers on your sturms. It makes sense to only give an elite unit this special weapon
23 Aug 2021, 21:46 PM
#346

Posts: 732
that wouldn't fit, when you unlock the IRstg most of your volks should already have the stg upgrade. And you probably have a shrek or minesweepers on your sturms. It makes sense to only give an elite unit this special weapon
I know it as infantry weapon is very powerful ,but it should not take 1 commander ability because Ober already have MG34 upgrade,at least it should bundle with some upgrade like volks MP40 or limit number and cost and tech request for different infantry squad,like Volks need T4 upgrade and 80 ammo and 2 slot for 1x IRstg.
23 Aug 2021, 22:23 PM
#347

Posts: 486
Would IR/STG for VGs remove Obers? OKW doesn't need a stronger blobing tool, as they already have great blobs backed with highly efficient AT vs opponents who don't have non-doc solutions to blobs. Giving them tools to better assault as a blob... seems toxic AF. I don't want to have to pick Land Mattress Commander EVERY GAME for UKF 4v4.
28 Aug 2021, 04:08 AM
#348

Posts: 309
28 Aug 2021, 11:39 AM
#349

Posts: 732
Emmmm,maybe IRSTG could upgrade by commander Special infantry?Like SpecialOPS could upgrade by Assault officer,grand offensive could upgrade by Fusiliers,maybe in the future will have new commander have Fallschirmjager or JLI with IRstg?
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OKSpitfire: I do like that they made the Stuka more expensive instead of nerfing it into the ground though. Found it pretty unsatisfying to use before that buff a while back....
Yesterday, 16:35 PM
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aerafield: USF already is by far the shittiest faction in terms of countering blobbing and turtling, now they supposedly have one overtuned tool locked behind a BG and it's immediately a massive problem?
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Lady Xenarra: I think post-2.0 Whizbang buffs, the price is too low esp since the Stuka got nerfed in cost too. Speaking of which, how exactly is one supposed to successfully dive this Sherman in disguise? Med tank spam running into SSFs?
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Lady Xenarra: WTB Whizzbang for DAK instead of Stuka, 5 fuel cheape, 60MP more expensive and next to impossible to dive. 
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Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
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Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
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situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
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