Unit spacing using mod tools
18 Oct 2020, 19:42 PM
#1
![avatar of BadBagel](/uploads/avatar/107142.png?updated=1603049879)
Posts: 3
New mod creator and CoH2 forum poster here. I've been fiddling around with the mod tools in an attempt to create a kind of "panzer duel" mod. In said mod I want to have a tank unit with 2 tanks. I have given my test squad 2 tanks but the ai is kind of buggy and they keep trying to phase into eachother. Any idea on how to fix this? I think I saw a mod that had tank units with multiple units before, so I believe it's possible, just don't know where I would start. Thank you!
20 Oct 2020, 02:22 AM
#2
![Senior Modmaker Badge](/images/badges/badge_SENIOR_MODMAKER.png)
Posts: 766 | Subs: 2
Maybe sbps/squad_formations_ext with +15 distance between the two in the distribution table?
22 Oct 2020, 01:42 AM
#3
![avatar of BadBagel](/uploads/avatar/107142.png?updated=1603049879)
Posts: 3
Maybe sbps/squad_formations_ext with +15 distance between the two in the distribution table?I've looked in sbps/squad_formations_ext, but the distribution table appears to only affect how many models are located in different "sectors" of the overall formation, and doesn't affect the distance. Is there some other hidden table? And if so, how might I locate it?
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