I started making a terrain in World Machine, exported as a TGA heightmap.
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This was then taken into World builder with testing and tweaking of heigt mapping in order to get rid of some insane bugs as seen below. Not sure if it's possible for Relic to fix this ?
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It looks like I can't make the tall mountains I had hoped for, but I think it'll be a bit interesting anyway.
I made a screenshot of the terrain that came in nice in the end, and started drawing and testing layouts. So far this is what I've got. Feedback and comments are welcome!
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Here's how it finally came in, and with sectors drawed in using splines.
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Before I add objects I want to texture the terrain so I get a general feeling for the map.
The more I work with World builder, I wish it supported tablets, so I could paint different opacity or brush size just by using the pressure sensitive stylus. Navigation using the Wacom tablet is also impossible as the camera view flips out of control the instant I press ALT. But navigation using the mouse and then painting textures using the stylus is a big win in any case!
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