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The end of Battlefield & Dice era

15 May 2020, 03:28 AM
#21
avatar of SturmtigerCobra
Patrion 310

Posts: 964 | Subs: 11

LMAO

New "Tom Cruise" BF5 update:
"I'm the hero of this movie" (downvoted to hell):


YongYea | EA/DICE Spit On Battlefield V One Last Time Before Prematurely Killing It:


16 May 2020, 20:49 PM
#22
avatar of dasheepeh

Posts: 2115 | Subs: 1

intense cringe

just how i like it
17 May 2020, 12:38 PM
#23
avatar of Lümmel
Patrion 14

Posts: 542 | Subs: 1

Its really interesting to see how a company can missjudge its core community like this. I just want a good, semi-realistic, AAA WW2 shooter with tanks :(
21 May 2020, 12:09 PM
#24
avatar of Sp33dSnake

Posts: 149

The last Battlefield game I had outrageous fun in was Battlefield: Vietnam.

You could go into the enemy base as a sapper and plant tnt on the bottom of the Huey. Hilarious.
23 May 2020, 21:04 PM
#25
avatar of SturmtigerCobra
Patrion 310

Posts: 964 | Subs: 11

German Journalist confirms BfV development chaos
Battlefield V: ein Post Mortem!:

German Journalist and EA Game Changer about BF5's Downfall (English summary):
https://www.reddit.com/r/BattlefieldV/comments/ghjhea/german_journalist_and_ea_game_changer_about_bf5s/
Hello everyone,

Fabian Siegismund uploaded a video yesterday giving some insights into BF5's development and confirming a few points most of us already suspected. But why should you believe him?

Firstly, he has worked for the biggest German games magazine "Gamestar." He has basically written every preview for every Battlefield installment there is while visiting Dice very frequently to do this. He is known to be a "friend of the family." Secondly, he has been an EA Game Changer and is thus in contact with developers and higher-ups at Dice and EA, who ask him about his opinion on the game from time to time.

You can find his video here: https://www.youtube.com/watch?v=-6Q6LK-s904. Unfortunately, it is in German (and as you can infer from my English, I am German as well). I try my best to provide you with a short summary:

  • BF5's early ending was to be expected.

  • He was quite enthusiastic when Dice provided him with a preview version, emphasizing that going back to Wake Island will be phenomenal. Unfortunately, Dice already told him back then that they are planning to drip feed the content and that there will be no famous map on launch.

  • He was telling them to be precise with their content plan, otherwise people will be disappointed. Dice underlined that they are aware of this and will stick to their roadmap(s) no matter the cost.

  • Compared to previous installments, developers were lacking excitement for their own game. He uses the words soulless and corporate to describe the employees' demeanor on the launch event.

  • Dice was indeed very sulky on receiving negative feedback for their initial trailer.

  • From the beginning, lacking tech was the common explanation for not impoving the assignment system.

  • Dice thought that the combination of a campaign, multiplayer AND battle royale was the selling point of the game.

  • He does not understand the TTK changes and the lack of a CTE. The Game Changers visited Dice for the Pacific Update, where they were told about the TTK changes. Dice allowed no argument regarding these changes.

  • Strategic decisions have been puzzling and overly hasty from the start; i.e. changing customization several times behind the scenes.

  • Marketing budgets were frequently decreased as EA lost faith in the product relatively early.

  • Dice had problems understanding what the community wants when it comes to cosmetics.


    That's basically it. Nothing new, but confirming once again what most of us already suspected. I want to end my post by emphasizing that BF5 is not going anywhere for now. I am super happy for you if you enjoy the game and I am also sure that you will be able to find people to play with in the future.

23 May 2020, 21:06 PM
#26
avatar of SturmtigerCobra
Patrion 310

Posts: 964 | Subs: 11

Hitler Reacts to the End of Battlefield 5:
Hitler has some choice words for Battlefield V's developer and publisher after hearing new content for the game stops in June. Unglaublich.
17 Jun 2020, 10:34 AM
#27
avatar of TheGentlemenTroll

Posts: 1044 | Subs: 1

If you want to see the problems in BF5 from a high level perspective this video is very good.

20 Jun 2020, 03:32 AM
#28
avatar of Felinewolfie

Posts: 868 | Subs: 5

Why did EA/DICE try *SO* *HARD* to sabotage BFV?
I have zero idea.

Also on topic of low sales:
- They made it so you didn't have to buy it, simply by going with their monthly/yearly premium subscription thing.
31 Jul 2020, 18:38 PM
#29
avatar of elchino7
Senior Moderator Badge

Posts: 8154 | Subs: 2

...]




Late to the party but another viewpoint.

3 Aug 2020, 01:11 AM
#30
avatar of Sp33dSnake

Posts: 149

Already had a bad taste in my mouth with EA's P2W, microtransaction bonanza that Battlefront was.

Then we see a woman parading around with a prosthetic arm and shamed as woman haters when we were critical about it.

Honestly I'm sick and tired of people putting politics in games.

"We are putting a woman in a WW2 because we're great people!"

No, you put a woman in a WW2 game so you can feel better about yourselves.

Call Of Duty put women in their games better, Medal Of Honor did a better job. Why? Because a Russian sniper and a woman member of the French underground made historical sense.

Honestly, Battlefield 3/4 were the last really good Battlefield games, imo.
3 Aug 2020, 18:17 PM
#31
avatar of Crecer13

Posts: 2184 | Subs: 2

Already had a bad taste in my mouth with EA's P2W, microtransaction bonanza that Battlefront was.

Then we see a woman parading around with a prosthetic arm and shamed as woman haters when we were critical about it.

Honestly I'm sick and tired of people putting politics in games.

"We are putting a woman in a WW2 because we're great people!"

No, you put a woman in a WW2 game so you can feel better about yourselves.

Call Of Duty put women in their games better, Medal Of Honor did a better job. Why? Because a Russian sniper and a woman member of the French underground made historical sense.

Honestly, Battlefield 3/4 were the last really good Battlefield games, imo.


I would call BF 4 the beginning of the end. DICE did not have enough resources to develop BF4 and BF4 came out extremely raw at the start of the game, and the game was eventually made good and playable, but the tendency to release a raw product was just starting.
BF1 is a very bad product, I understood this from the very first trailer and the first video of the gameplay. And falling like an airliner online is a direct confirmation. The atmosphere of BF1 - I do not believe, this is not the First World War, this is a game about special forces where everyone fights with automatic weapons in the pseudo scenery of the First World War. And just shocked what people say - oh boy, what a good BF1 was. Even against the background of an extremely terrible product like BF5, BF1 is still a bad game.
And to be honest, I do not believe that DICE can make a high-quality BF, competent people who knew how to do it left the studio long ago.
5 Aug 2020, 18:59 PM
#32
avatar of SturmtigerCobra
Patrion 310

Posts: 964 | Subs: 11

"We are putting a woman in a WW2 because we're great people!"

No, you put a woman in a WW2 game so you can feel better about yourselves

South Park | Intellectual Smug Alert:


EA DICE messiah complex:
6 Aug 2020, 09:39 AM
#33
avatar of wuff

Posts: 1534 | Subs: 1

I loved BF1 and enjoyed BFV apart from the SP.
12 Aug 2020, 06:52 AM
#34
avatar of Spanky
Senior Strategist Badge

Posts: 1820 | Subs: 2

jump backJump back to quoted post6 Aug 2020, 09:39 AMwuff
I loved BF1 and enjoyed BFV apart from the SP.


Did only once play BF1 but I do enjoy BFV as well, the shooting mechanics are on point imo. Takes me back to CoD2 days hehe.
13 Aug 2020, 17:49 PM
#35
avatar of Basilone

Posts: 1944 | Subs: 2

jump backJump back to quoted post12 Aug 2020, 06:52 AMSpanky


Did only once play BF1 but I do enjoy BFV as well, the shooting mechanics are on point imo.

Ya the gunplay was amazing in BF5, its a shame they fucked up just about everything else. BF1 was pretty much the opposite, mediocre gun play but despite that far better overall imo. Good maps and use of the time period, fun variety of vehicles, better game modes, superior visuals, great performance few bugs, consistent experience that didn't get screwed up with gamebreaking updates, not overtly woke.
13 Aug 2020, 22:55 PM
#36
avatar of Spanky
Senior Strategist Badge

Posts: 1820 | Subs: 2


Ya the gunplay was amazing in BF5, its a shame they fucked up just about everything else. BF1 was pretty much the opposite, mediocre gun play but despite that far better overall imo. Good maps and use of the time period, fun variety of vehicles, better game modes, superior visuals, great performance few bugs, consistent experience that didn't get screwed up with gamebreaking updates, not overtly woke.


I do feel saddened that they wasted one of my favorite eras of war with this game.
17 Aug 2020, 07:33 AM
#37
avatar of Crecer13

Posts: 2184 | Subs: 2


Ya the gunplay was amazing in BF5, its a shame they fucked up just about everything else. BF1 was pretty much the opposite, mediocre gun play but despite that far better overall imo. Good maps and use of the time period, fun variety of vehicles, better game modes, superior visuals, great performance few bugs, consistent experience that didn't get screwed up with gamebreaking updates, not overtly woke.


I don't know why you think that, but the shooting in BF5 was bad. The weapon looked like a toy weapon and its recoil felt like it was a toy weapon shooting marshmallows. The feeling from the weapon is just awful. Both parts: BF1 and BF5 were bad, some more, some less. The catastrophic falling online BF1 and early death of BF5 are clear evidence of this.
21 Aug 2020, 05:06 AM
#38
avatar of SturmtigerCobra
Patrion 310

Posts: 964 | Subs: 11

Why did EA/DICE try *SO* *HARD* to sabotage BFV?
I have zero idea.

DICE higher-ups sabotage the entire studio, not just BFV. Don't underestimate the power of narcissistic leadership that will do and say anything to deflect criticism + responsibility.

Read the negative Glassdoor reviews and then read again as this is also relevant to many other companies including Relic "Yes man"/cronies/sucks up as that deadweight create two camps within the studio.

The employee reviews are detailed and self-explanatory. DICE still has talent but is a ship without a captain/proactive leadership/lack of a clear vision..
As DICE talent is leaving they are being replaced by cronies/sucks ups that is shielding higher ups from reality and deflect criticism. As some DICE employees explains this downward spiral can only be broken with a new DICE leadership until then the ship is doomed.

DICE nepotism/cronyism is why the current studio leadership got promoted;
https://www.glassdoor.com/Reviews/DICE-Sweden-Reviews-E598397.htm
Cons

Cronyism and nepotism are huge problems. The previous generation of leadership is reaching retirement age and began passing the torch over a year ago. How they selected the current generation is not clear but it isn't working at all. What features make it into the game or get development time isn't dependent on how they'll improve the game but on who has your back. This is especially troublesome because current leadership, or rather the couple of people at the top, is obsessed with executing their vision at the expense of everything else.

Recent Relic employee reviews to some extent confirm cronyism and Yes-Men/cronies is a big problem for the entire studio;
https://www.glassdoor.com/Reviews/Relic-Entertainment-Reviews-E533032.htm
https://www.coh2.org/topic/105425/coh3-failure-new-employee-review
*snip*
Unfortunately, they can and actually do influence the management to make unintelligent decisions, which costs Relic a lot of wasted time and lost opportunities.
Companies who really want to succeed and come up with great games work and feel very differently.

Your Inner Circle: Beware of Suck-Ups and Yes-Men:
https://www.forbes.com/sites/work-in-progress/2012/02/28/your-inner-circle-beware-of-suck-ups-and-yes-men/
Do you surround yourself with suck-ups? C’mon, be honest.

It’s perfectly natural to want to be with people who agree, support and praise you all the time. Let’s face it -- it’s comforting to have people who are always in our corner, no matter what the issue or circumstance.

Suck-ups make us feel like we’re curled up with a warm blanket. Everything is okay, even cozy. We feel safe with them. We trust them.

These are the people we often consider to be our most loyal friends because they help us feel like we’re right. Validated. Vindicated. Smart.

Well, we may be all these things at one time or another, but we are not all these things all the time. And if you find that your trusted advisors are indiscriminate in their praise, it may be time for a gut-check.

These people may make us feel good, but they’re not always good for us. In fact, we could be a pawn in their game; an unwitting accomplice in helping them achieve an unhealthy degree of power and influence over our decisions and actions.

Or, maybe they’re a pawn in ours.

Are you the kind of leader who punishes people – overtly or oh-so-subtly – for speaking up and telling you things you don’t want to hear? Do you seek out people who affirm your decisions and actions?

No one wants to admit that they do this, but a quick glance at organizational life indicates that it’s the norm, not the exception. We’ve all seen it: the leader is isolated from reality, surrounded by a small group of people who deliver the good news and hide the bad. His entire worldview is distorted, controlled by those who are feeding his perceptions. He thinks these people are protecting him. Watching his back.

Or, he simply doesn’t want to hear the truth, so he rewards the peddlers of feel-good information and punishes the purveyors of truth.

In either case, it’s a dangerous position for any leader.
*snip*




I hope this help clarify things. Now is not the time to fall into the trap of complacency.
Relic is not a cat with 9 lives. If growing pains/deadweight are not dealt with a firm hand the next talent bleed could destroy Relic inside out.

I sincerely hope Relic take action and save themselves. Stop supporting cronies. Adapt or die.
7 Sep 2020, 22:36 PM
#39
avatar of TheGentlemenTroll

Posts: 1044 | Subs: 1



I would call BF 4 the beginning of the end. DICE did not have enough resources to develop BF4 and BF4 came out extremely raw at the start of the game, and the game was eventually made good and playable, but the tendency to release a raw product was just starting.
BF1 is a very bad product, I understood this from the very first trailer and the first video of the gameplay. And falling like an airliner online is a direct confirmation. The atmosphere of BF1 - I do not believe, this is not the First World War, this is a game about special forces where everyone fights with automatic weapons in the pseudo scenery of the First World War. And just shocked what people say - oh boy, what a good BF1 was. Even against the background of an extremely terrible product like BF5, BF1 is still a bad game.
And to be honest, I do not believe that DICE can make a high-quality BF, competent people who knew how to do it left the studio long ago.


I'd say the best thing about bf1 was its maps. While everything else ranged form mediocre to poor, a lot of bf1 maps were fantastic. IMO maps like Amiens, Argonne Forest, Fort de Vaux, Achi Baba, and Prise de Tahure carried the entire game.
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SHOUT IT OUT!

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Rosbone: It is also hard to expect Relic to help Coh2 when they cant even make working menus in Coh3 yet, 2 years after release and at full price+ for DLCs. Thats like asking a fish to do calculus.
Today, 02:58 AM
Rosbone: But this last patch has made good progress for grabbing players. All we can hope is Coh3 gets to Coh2s quality level before everyone abandons the franchise. Its Relic so they will completely f*%k it up as usual. But its a hope/cope.
Today, 02:55 AM
Rosbone: Relic wants Coh2 to fail so players will migrate to Coh3. It is hard to blame them since Coh3 sucks so bad. It needs all the help it can get.
Today, 02:53 AM
Soheil: Coh2 is dead , full of map hackers , and lelic knows that but ...
Today, 01:26 AM
aerafield: Oh how I missed the weird spam bots, welcome back :banana:
Yesterday, 13:05 PM
situsgbo777: Platform game online terpercaya dengan berbagai pilihan permainan seru dan peluang menang besar. Nikmati pengalaman bermain terbaik hanya di GBO777
Yesterday, 06:48 AM
OKSpitfire: @aerafield that does sound familiar
Last Sunday, 09:06 AM
aerafield: @Lady Xenarra :rofl:
Last Sunday, 01:45 AM
Lady Xenarra: Ah, the gren faust-replacing-rifles bug/exploit. :ph34r:
Last Saturday, 18:24 PM
aerafield: CoH3 high elo is truly the dumbest CoH experience that ever existed
Last Saturday, 17:25 PM
aerafield: @OKSpitfire tbh I find it quite challenging to get the Pershing in time, having to suffer through the CoH3 tickrate and this endless bullshit meta of massive blobs going back and forth to the forward heal truck
Last Saturday, 17:24 PM
OKSpitfire: Well... going to be seeing the Pershing a lot for a little while, that thing is a monster.
Last Saturday, 11:44 AM
NigelBallsworth: axis stuff is getting more meme by the second
Last Friday, 23:32 PM
aerafield: Cloaked instapin MGs at 0cp. I wanna see no more crying about the Dingo while that shit is in the game :snfPeter:
Last Friday, 20:38 PM
Willy Pete: And only on annihilation, and I have to let the AI live long enough...
Last Friday, 02:04 AM
Willy Pete: Pershing is absurd, but ive still only gotten to use it against AI
Last Friday, 02:03 AM
Lady Xenarra: WTB Pershing for Axis, that is all :lolol:
Last Thursday, 13:32 PM
donofsandiego: :clap:
Last Thursday, 02:34 AM
donofsandiego: Return of the chatGPT writing prompt. Lets see how shinasukac responds to these questions utilizing the Socratic Method. Maybe he will give us an interesting look into his opinions
Last Thursday, 02:34 AM
Willy Pete: I havent even seen a pershing yet. Coh3 games still move too fast for it lol
Last Thursday, 00:30 AM
shinasukac: kingtiger=kingjoker
Last Wednesday, 16:27 PM
Lady Xenarra: Has anyone actually used the KT much? My experience is that the match is usually over long before I get the CPs for it
Last Wednesday, 14:35 PM
Rosbone: Can someone message me the day you can look at Coh3 and not face palm yourself in disbelief that actual humans worked on it? Much appreciated.
Last Wednesday, 06:40 AM
Rosbone: The only way to feel good about Coh3 is to never look at Coh3. Once you see it, you cant unsee it.
Last Wednesday, 06:37 AM
Rosbone: Observer mode sucks, player stats pages are scatter brained mess, etc etc etc
Last Wednesday, 06:35 AM
Rosbone: It is really hard to tell people to buy the DLC with feeling like they are throwing their money down the toilet for a nearly dead game. But Big Tonks!!! Oh well, not my problem.
25 Feb 2025, 18:12 PM
Rosbone: No 4v4 maps, busted menus 2 years after release, still have not fixed janky sounds people have complained about for over 2 years, etc etc.
25 Feb 2025, 18:10 PM
Rosbone: And the skirmish menus are still at a BETA level. Just the largest game play mode completely ignored... again.
25 Feb 2025, 18:09 PM
Willy Pete: Oh wtf. Yeah the crossing remake was in the 2v2 demo. No more 3s and 4s is a bummer tho
25 Feb 2025, 16:42 PM
aerafield: What? No, he means that all the new maps are for 1v1. Though Im pretty sure they will be playable in 2v2 as well
25 Feb 2025, 15:50 PM
Willy Pete: Are the maps really locked behind dlc? Surely they must be in the regular update
25 Feb 2025, 15:22 PM
Rosbone: I would like to join in celebration with the 9% of Coh3 MP players who are getting ALL of the new maps. Woohoo! #3Tards
21 Feb 2025, 19:22 PM
OKSpitfire: I hope that at least one of heavies is a like-for-like reskin of the coh 2 ISU-152. I miss that thing.
21 Feb 2025, 10:23 AM
Rosbone: Buy our cool new large tanks that will never get played on the 4 new 1v1 maps added. Perfect synergy! :facepalm:
20 Feb 2025, 19:23 PM
Rosbone: Everyone ready for some deep penetration :snfPeter:
20 Feb 2025, 17:13 PM
Lady Xenarra: I'm sure the ppl who defended it as balanced for Allies will be screaming like they got scaled with boiling water, in COH3. How the tables turn.
20 Feb 2025, 11:33 AM
Willy Pete: I think it was nuts with any engine damage. Especially on superheavies
20 Feb 2025, 07:03 AM
aerafield: Personally I think without the ram ability, it's worse than loiters for example
20 Feb 2025, 00:09 AM
Willy Pete: It combined well with most slowing abilities, not just ram stuns
19 Feb 2025, 23:36 PM
Willy Pete: Only??? I think not being able to shoot it down and the ramp up effect also had something to do with it
19 Feb 2025, 23:34 PM
Willy Pete: Really
19 Feb 2025, 23:30 PM
aerafield: AT overwatch was broken only because it came with the faction of T34 ramming
19 Feb 2025, 22:29 PM
Willy Pete: Love to see Relic really learning from their past mistakes. Let's bring back the dumbest ability in coh2, and charge money for it
19 Feb 2025, 20:34 PM
Willy Pete: New DAK commander will have AT overwatch as alternate choice to elefant
19 Feb 2025, 20:33 PM
aaa: Funy thing new players dont know that. And are trying to compete vs hacks
19 Feb 2025, 10:33 AM
aaa: Online gaming is trash in general, not just coh. On high level there are all cheats in most games
19 Feb 2025, 10:24 AM
aaa: 2 cheaters in 3 days. MH and DH
19 Feb 2025, 09:57 AM
aerafield: I am a simple man, I build Humvees with Pathfinders and Missile Launchers inside, I am happy
18 Feb 2025, 20:57 PM
Lady Xenarra: aerafield lamevee spammer confirmed :nahnah:
18 Feb 2025, 20:42 PM
aerafield: those who know, know: https://www.reddit.com/r/CompanyOfHeroes/s/fPk4yLIgmK
18 Feb 2025, 15:40 PM
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
17 Feb 2025, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
14 Feb 2025, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
14 Feb 2025, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
14 Feb 2025, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
14 Feb 2025, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
14 Feb 2025, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
14 Feb 2025, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
14 Feb 2025, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
14 Feb 2025, 19:14 PM

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