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russian armor

7 muni Anti Personnel mine

13 Nov 2013, 15:00 PM
#1
avatar of Stoffa

Posts: 333

Hitting 2 of these will mean squadwipe.

W
T
F

R
E
L
I
C

Seriously.

(I don't even feel like explaining why this is just wrong. Sorry but to be honest it feels they have a couple of idiots balancing things at Relic. Disgusting.)
13 Nov 2013, 15:25 PM
#2
avatar of GustavGans

Posts: 747

wtf? seriously?
13 Nov 2013, 15:26 PM
#3
avatar of rofltehcat

Posts: 604

Does anyone know the stats for these mines? I can't find them on the stats site nor in the game files I extracted and converted today.
13 Nov 2013, 15:54 PM
#4
avatar of Stoffa

Posts: 333

No, but Ive experienced firsthand hitting two of them means your squad is gone.
13 Nov 2013, 15:57 PM
#5
avatar of Razh

Posts: 166

Permanently Banned
They are identical to tripwire mines, minus the flare that gives vision. They'll kill a squad member at most, and have next to no aoe.
13 Nov 2013, 16:04 PM
#6
avatar of Greeb

Posts: 971

How much time is needed to set these mines?

Because more than a few seconds makes them useless then.
13 Nov 2013, 16:16 PM
#7
avatar of Qvazar

Posts: 881

I just played a 2v2 where I lost multiple full-health squads to these. Something must be wrong.
13 Nov 2013, 16:19 PM
#8
avatar of Stoffa

Posts: 333

Razh: No they are not since 2 of these will kill a squad.
Greeb: If you think they are useless you couldnt be further away from the truth. They are insanely overpowered.
13 Nov 2013, 16:25 PM
#9
avatar of tuvok
Benefactor 115

Posts: 786

tried yesterday vs cpu, they lost 1 out 4 pios, I guess you might lose 2 models if they're bunched up.
the problem is that due to low cost and no domino effect they can be layed next to each other and you might not realise you've hit it until it's too late
13 Nov 2013, 16:34 PM
#10
avatar of Qvazar

Posts: 881

And, they're as silent as every other mine :(
13 Nov 2013, 16:36 PM
#11
avatar of Nullist

Posts: 2425

Permanently Banned
Dafuq am i reading.

They only cost 7 muni?
13 Nov 2013, 16:57 PM
#12
avatar of Love-Glory-Peace

Posts: 81

Permanently Banned
7 muni, it's apparently the same explosion than one part of 80 muni mines of german anti-infantery, it's only 1/4 of this mines from german ...


7 MUNI rofl

+ a free t-2 in the commanders with MG, little at gun and HEAVY MOTAR ROOOOFL

FailFish, i feel this so cheat ...

Last time i have fight vs a guy use this, it was really hard to counter ... i have win but don't know how counter really ... and he was not really good on my opinion.
13 Nov 2013, 17:05 PM
#13
avatar of Stoffa

Posts: 333

This game is just completely broken to me now. Im done playing till this gets fixed.
13 Nov 2013, 17:07 PM
#14
avatar of Z3r07
Donator 11

Posts: 1006

seriously too many changes/additions at once.

They said "we don't want to make too many balance changes at once so it doesn't screw up the whole game" but their adding so many things that's really fucking up the game...

I didn't personally checked about those 7muni mines, so I'm supposing it's true...
13 Nov 2013, 17:11 PM
#15
avatar of Stoffa

Posts: 333

Agree with you Zero, they have absolutely no clue what theyre doing and they completely broke their own game.

T70s within 5 minutes...wtf...?
13 Nov 2013, 17:48 PM
#17
avatar of Stoffa

Posts: 333

jump backJump back to quoted post13 Nov 2013, 17:38 PMNullist

I lost all respect for the cancer of Sov fanbois on this forum and in the beta.


Personally I would change this to:

I lost all respect for the balanceteam of Relic.

Seriously, I have seen my fair share of balancing in other games. Sometimes they dont quite get things right when they release something new, but this...this is something else.
13 Nov 2013, 17:52 PM
#20
avatar of undostrescuatro

Posts: 525

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