Serious question here, is there a reason why they can't split the balancing between the game modes? like have one set of balance set for 1v1,2v2 and then another set for 3v3,4v4.
Because in all the years coh2 has been out many of the balance changes ruins either game mode. Since there are changes that would be needed in 1v1 that won't translate good in team games and vice versa
Would appreciate if someone on the balancing team or anyone who knows if this would actually be possible at all to do.
Split the balancing between the game modes?
11 Apr 2020, 10:02 AM
#1
Posts: 139
11 Apr 2020, 10:36 AM
#2
Posts: 2693 | Subs: 1
It's probably easier to try to make team game maps actually more balanced. Lots of team game maps are just bad from a balance perspective.
11 Apr 2020, 10:40 AM
#3
Posts: 139
It's probably easier to try to make team game maps actually more balanced. Lots of team game maps are just bad from a balance perspective.
Im more talking about the restriction that gets put on the balancing team when making these updates since they need to cater for 4 different game modes. So i dont really see how map changes will help with any of the points im talking about here.
11 Apr 2020, 11:39 AM
#4
Posts: 5441 | Subs: 36
Its a very old game, bad coded and no programmer on Relic side for coh2 anymore.
--> No, we can't
--> No, we can't
11 Apr 2020, 11:58 AM
#5
Posts: 13496 | Subs: 1
As far as I know there can be changes in the economy to bring the games economy closer across modes.
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