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Clash of Titans - Hansi vs VonIvan

14 Oct 2013, 07:06 AM
#21
avatar of Ztormi

Posts: 249

jump backJump back to quoted post14 Oct 2013, 05:30 AMRubbers

...Now, if VonIvan would of instead made LMG grens and not pgrens...


That's what he usually does. He stomped Hans 3 times in row before this game with those.

I think this game came down to infantry unit preservation in general.
14 Oct 2013, 12:18 PM
#22
avatar of Thrill
Donator 11

Posts: 300

GG WP both players. I enjoyed this game as well as 3 previous ones.
14 Oct 2013, 16:47 PM
#23
avatar of DanielD

Posts: 783 | Subs: 3

fun fact:
Average CPM of Hans was almost twice as high as Ivan's at 56.6CPM to 28.5CPM


You have a replay analyzer you want to share? :bananadance:

Nm found it http://www.coh2.org/topic/7633/coh2-replay-tools
14 Oct 2013, 17:16 PM
#24
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

Ping is giving info from something he's got cooking, it hasn't been released yet. :O
14 Oct 2013, 17:40 PM
#25
avatar of VonIvan

Posts: 2487 | Subs: 21

Dropped shrecks won the game.

Hans finally had a stroke of luck! MVGame
14 Oct 2013, 20:03 PM
#26
avatar of PHO3N1X

Posts: 13

Nice game Hans!
14 Oct 2013, 20:23 PM
#27
avatar of Marcus2389
Developer Relic Badge
Donator 11

Posts: 4559 | Subs: 2

It reminded me of Men of War :)
15 Oct 2013, 00:51 AM
#28
avatar of pingtoft

Posts: 100 | Subs: 2

Ping is giving info from something he's got cooking, it hasn't been released yet. :O

Just a little teaser :P
15 Oct 2013, 05:47 AM
#29
avatar of Z3r07
Donator 11

Posts: 1006

wow, probably the most entertaining game I've seen!

Honoured.
15 Oct 2013, 17:38 PM
#30
avatar of Z3r07
Donator 11

Posts: 1006

btw Hans, why no early mines ? you floated a lot of munis, was it for a reason ?
15 Oct 2013, 19:34 PM
#31
avatar of Swat

Posts: 45

Dropped shrecks won the game.


indeed, bad use of htft for ivan in the first minuts

gg in anycase
15 Oct 2013, 21:01 PM
#32
avatar of HelpingHans
Strategist Badge
Donator 11

Posts: 1838 | Subs: 17

jump backJump back to quoted post15 Oct 2013, 17:38 PMZ3r07
btw Hans, why no early mines ? you floated a lot of munis, was it for a reason ?


I believe I only had one eng and he was busy doing stuff. Kinda a poor excuse I know but I knew I should have layed more mines.
15 Oct 2013, 21:20 PM
#33
avatar of Liquid Rock

Posts: 17

jump backJump back to quoted post14 Oct 2013, 07:06 AMZtormi


That's what he usually does. He stomped Hans 3 times in row before this game with those.

I think this game came down to infantry unit preservation in general.



+1

Dropping schrecks was just the end result of a long series of engagements where VonIvan kept losing his infantry squads. In effect, his army was not only much smaller but also unvetted, which eventually decided the outcome.

As for going for lmg grens instead of a halftrack - it could be argued that either might have worked if the halftrack was actually used to dominate the map instead of being thrown away to no effect by rushing the base.

Still, very well played on both sides. Very entertaining.
15 Oct 2013, 22:41 PM
#34
avatar of Ekko Tek

Posts: 139




+1

Dropping schrecks was just the end result of a long series of engagements where VonIvan kept losing his infantry squads. In effect, his army was not only much smaller but also unvetted, which eventually decided the outcome.

As for going for lmg grens instead of a halftrack - it could be argued that either might have worked if the halftrack was actually used to dominate the map instead of being thrown away to no effect by rushing the base.

Still, very well played on both sides. Very entertaining.


Ivan lost too many squads and threw away his FHT in base early (maybe going for the jugular hoping for a quick win?) but it still didn't matter (there were missteps on Hans' part as well) because what it came down to in the end after the last all-in tank battle, was 2 vetted PIVs of Ivan's still standing, vs. none on Hans' side. The dropped shreks on vetted infantry (vet 3 shocks, vet 2 or 3 cons) allowed Hans to finish off those two tanks, rather than allow them to be repaired. If Ivan had 2 vetted PIVs still in the game, he would've had a good chance at winning. There is so much RNG in CoH2 that it seems like it is bound to affect the outcome in most tight games of equal play on each side. Agreed on very entertaining to watch though.
15 Oct 2013, 23:11 PM
#35
avatar of Liquid Rock

Posts: 17



Ivan lost too many squads and threw away his FHT in base early (maybe going for the jugular hoping for a quick win?) but it still didn't matter (there were missteps on Hans' part as well) because what it came down to in the end after the last all-in tank battle, was 2 vetted PIVs of Ivan's still standing, vs. none on Hans' side. The dropped shreks on vetted infantry (vet 3 shocks, vet 2 or 3 cons) allowed Hans to finish off those two tanks, rather than allow them to be repaired. If Ivan had 2 vetted PIVs still in the game, he would've had a good chance at winning. There is so much RNG in CoH2 that it seems like it is bound to affect the outcome in most tight games of equal play on each side. Agreed on very entertaining to watch though.


What I meant was that at that point VonIvan had to commit two panzerschreck squads to an infantry battle simply because he had no other infantry at all, except for some vanilla pioneers that were busy repairing. He literally had no boots on the ground to fight with and the loss of schrecks was just the consequence.

I'm also not certain that without those schrecks Hans couldn't win. He had such an overwhelming advantage in infantry, that he could probably win it anyway by simply using AT guns and perhaps a SU85 to keep tanks at bay.

16 Oct 2013, 11:03 AM
#36
avatar of Stoffa

Posts: 333



This is not a pride post. I only ever post games that are worth watching where both sides played well.


Ok Hans I call BS on this one. Or can you link me to a couple of replays you posted where you actually lost, but were "worth watching"?

Not meaning this in a disrespectful way, but let's see this for what it is: You were very happy you beat Von after a long long game, and you wanted to build on this feeling by posting it on coh2.org. Which is just fine btw ;-)
16 Oct 2013, 17:57 PM
#37
avatar of CuZtoMeR

Posts: 50

Crazy Tank battle! Best replay i ever watched.. GG to the both of you!!
16 Oct 2013, 19:43 PM
#38
avatar of HelpingHans
Strategist Badge
Donator 11

Posts: 1838 | Subs: 17

jump backJump back to quoted post16 Oct 2013, 11:03 AMStoffa


Ok Hans I call BS on this one. Or can you link me to a couple of replays you posted where you actually lost, but were "worth watching"?

Not meaning this in a disrespectful way, but let's see this for what it is: You were very happy you beat Von after a long long game, and you wanted to build on this feeling by posting it on coh2.org. Which is just fine btw ;-)


If I could search my previously uploaded replays I would. Also if I was pride posting surely I would have posted the other game where I beat Ivan the other day...
17 Oct 2013, 15:15 PM
#39
avatar of Thrill
Donator 11

Posts: 300



If I could search my previously uploaded replays I would. Also if I was pride posting surely I would have posted the other game where I beat Ivan the other day...


You could post the game you played a few days ago against SlimShady on Semoisky. I really enjoyed that one, watching it on your stream. A real nailbiter.
17 Oct 2013, 17:27 PM
#40
avatar of undostrescuatro

Posts: 525

jump backJump back to quoted post13 Oct 2013, 17:29 PMVonIvan

And I still had him MVGame


commands per minute is not a good mesure. if most of those commands are unessesary or reduntant. clicking attack 10 times is 10 cpm unless the replay analizer takes that into acount.
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