Helping hans cancer strats
by
KIMBO MAD SLICE
23rd February 2018, 21:53 PM
- [00:00:02] Lt.Baumy:
- [00:00:25] Lt.Baumy:
- [00:00:29] Helping Hans:
- [00:00:35] Helping Hans:
- [00:00:40] Lt.Baumy:
- [00:00:41] Lt.Baumy:
- [00:00:42] Lt.Baumy:
- [00:00:44] Lt.Baumy:
- [00:00:49] Helping Hans:
- [00:26:10] Lt.Baumy:
- [00:28:41] Lt.Baumy:
- [00:30:44] Lt.Baumy:
- [00:30:50] Helping Hans:
- [00:30:56] Lt.Baumy:
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- [00:38:17] Lt.Baumy:
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- [00:40:00] Lt.Baumy:
- [00:40:25] Helping Hans:
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- [00:40:32] Helping Hans:
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23 Feb 2018, 21:53 PM
#1
Posts: 226 | Subs: 1
Permanently Banned
23 Feb 2018, 22:27 PM
#2
Posts: 440
next time LimaOscarMike please
27 Feb 2018, 07:12 AM
#3
Posts: 365
Isn't the Flak building not supposed to be able to hit ground targets when it is in AA mode?
27 Feb 2018, 08:34 AM
#4
Posts: 5441 | Subs: 36
Isn't the Flak building not supposed to be able to hit ground targets when it is in AA mode?
While the ability is on from the t4, you can't shoot at ground units.
27 Feb 2018, 19:18 PM
#5
Posts: 365
While the ability is on from the t4, you can't shoot at ground units.
I watched the replay again and the Schwerer is definitely tracking and firing at ground targets While the AA ability is active.
28 Feb 2018, 07:55 AM
#6
Posts: 16
It's true. Around 29 min in the replay, the Schwerer Panzer HQ is still firing at the conscripts even when the anti air mode is still active.
28 Feb 2018, 09:20 AM
#7
Posts: 5441 | Subs: 36
I watched the replay again and the Schwerer is definitely tracking and firing at ground targets While the AA ability is active.
It's true. Around 29 min in the replay, the Schwerer Panzer HQ is still firing at the conscripts even when the anti air mode is still active.
On the on side I really love and enjoy the DBP, but on the other side I really hate it!!
Reason soo many changes forwards and backwards.
Pls when you guys don't know the exact thing, have a look into the patchnotes. They are very easy to find.I know the patch is one of the largest and in the testphase soo many rechanges...
Schwerer Panzer Headquarters
Due to the nature of the Panzer Headquarters flak cannon, we are limiting its ability to shut down aerial-based abilities without some form of trade-off.
No longer automatically engages aircraft
Can toggle AA mode; gun will engage both air and ground target for 60 seconds. Gun is disabled for 60 seconds afterwards.
28 Feb 2018, 13:09 PM
#8
Posts: 365
Pls when you guys don't know the exact thing, have a look into the patchnotes.
I'll not be spanked by the man whose confirmation I sought and received, erroneous though it was, before posting the problem.
Schwerer Panzer Headquarters
Due to the nature of the Panzer Headquarters flak cannon, we are limiting its ability to shut down aerial-based abilities without some form of trade-off.
No longer automatically engages aircraft
Can toggle AA mode; gun will engage both air and ground target for 60 seconds. Gun is disabled for 60 seconds afterwards.
See I didn't think I needed to read the patch notes because the Tooltip for the ability reads as follows:
Anti-Aircraft Mode
Focusing on anti-aircraft duties, the crew of the Schwere
Panzer Headquarters will fire only at aircraft.
Timed Ability. 60s duration.
Someone should tell someone to fix that.
28 Feb 2018, 14:33 PM
#9
Posts: 5441 | Subs: 36
I'll not be spanked by the man whose confirmation I sought and received, erroneous though it was, before posting the problem.
See I didn't think I needed to read the patch notes because the Tooltip for the ability reads as follows:
Someone should tell someone to fix that.
I know, as i said too many changes. But I will stop to tell people what is a bug and what not. No time atm for coh2.
I would suggest in the dbp bug report thread and quote Mr.Smith.
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