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russian armor

Caen design flaw

by Luciano 9th July 2017, 02:08 AM
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  • [00:00:14] Luciano: gl hf
  • [00:00:17] samrose1234: u2
  • [00:02:44] Luciano: im reporting that
  • [00:02:50] samrose1234: what?
  • [00:02:52] Luciano: horrible designed map
  • [00:02:55] Luciano: that shouldn happen
  • [00:03:02] samrose1234: them being trapped?
  • [00:03:05] Luciano: yes
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Patch: 3.0.0.21725
Duration: 00:16:51
9 Jul 2017, 02:08 AM
#1
avatar of Luciano

Posts: 712

As you can observe in a early engagement, riflemen squad get up to a building to take behind cover but i trapped them into the house with my granadiers, must be fixed
9 Jul 2017, 10:41 AM
#2
avatar of MonolithicBacon
Developer Relic Badge

Posts: 952 | Subs: 3

Thanks for letting me know about this. I'll have a look.

[edit] I have never seen that happen before, but I see how it happened. Thanks for notifying me. I'll get working on a fix.
10 Jul 2017, 01:30 AM
#3
avatar of Gbpirate
Senior Editor Badge

Posts: 1153 | Subs: 1

As you can observe in a early engagement, riflemen squad get up to a building to take behind cover but i trapped them into the house with my granadiers, must be fixed


Thanks for letting me know about this. I'll have a look.

[edit] I have never seen that happen before, but I see how it happened. Thanks for notifying me. I'll get working on a fix.


Hey, should we let a mod know to make this post invisible so people can't exploit this? (if there's anything to exploit; I haven't watched it) Or is this one of those things that people should watch so they know what not to do?
10 Jul 2017, 04:38 AM
#4
avatar of Kobal

Posts: 155





Hey, should we let a mod know to make this post invisible so people can't exploit this? (if there's anything to exploit; I haven't watched it) Or is this one of those things that people should watch so they know what not to do?


The situation depicted in the replay is a very rare occasion that is very difficult to exploit(if exploitable that is). Usually the squad just retreat and I think this is only a problem with the emplacement alone even though there is others similar on the map, im not sure though.
10 Jul 2017, 08:15 AM
#5
avatar of MonolithicBacon
Developer Relic Badge

Posts: 952 | Subs: 3

jump backJump back to quoted post10 Jul 2017, 04:38 AMKobal


The situation depicted in the replay is a very rare occasion that is very difficult to exploit(if exploitable that is). Usually the squad just retreat and I think this is only a problem with the emplacement alone even though there is others similar on the map, im not sure though.


Yeah, this is definitely a one-off. There was a similar issue to the concrete trench nearby, but another entrance was opened for this last patch.

Either way, in the hopes that we get another patch in the near future, I have made an updated version of the map with several ruins removed and pathfinding improved on the whole, alongside changing the cut-off so it's not so brutal.
11 Jul 2017, 02:26 AM
#6
avatar of momo4sho
Senior Caster Badge
Donator 22

Posts: 466 | Subs: 1

Why is there red cover all across the middle of the map? :loco:
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