balanced artillery.
by
NEVEC
13th January 2016, 18:01 PM
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- [00:22:26] Zulu:
13 Jan 2016, 18:01 PM
#1
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Posts: 708 | Subs: 1
3 infantry sections ( they was like everything what i had) wiped by single stuka barrage in end of the game, no chance to retreat. How is this fu**ing possible.
13 Jan 2016, 18:14 PM
#2
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Posts: 836 | Subs: 5
Zulu: You didn't hear it?
Fault is yours, l2p, not even joking.
Fault is yours, l2p, not even joking.
13 Jan 2016, 19:00 PM
#3
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Posts: 708 | Subs: 1
Zulu: You didn't hear it?
Fault is yours, l2p, not even joking.
I avoided all barrages except last one, watch replay before leaving nonsense, you can't hear them always, sometimes also game freezing for 3-4 seconds, i noticed that happends not only with me but with streamers etc.
13 Jan 2016, 19:34 PM
#4
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Posts: 1701
As Dusty pointed, your fault, gg
13 Jan 2016, 21:37 PM
#5
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Permanently Banned
I avoided all barrages except last one, watch replay before leaving nonsense, you can't hear them always, sometimes also game freezing for 3-4 seconds, i noticed that happends not only with me but with streamers etc.
Really freeze ? for You ? i cant believe i think its always happen only with me in this game
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14 Jan 2016, 07:35 AM
#6
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As Dusty pointed, your fault, gg
So calliope is balanced? Smoke and flank you can hear them.
14 Jan 2016, 11:31 AM
#7
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Posts: 322
The stuka has the loudest sound effect in game.
L2FP
L2FP
14 Jan 2016, 14:54 PM
#8
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Posts: 708 | Subs: 1
The stuka has the loudest sound effect in game.
L2FP
Why not increase calliope damage per rocket from 80 to 160 and increase it sound twice.
Artillery can't be balanced around sound.
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