Red ball 4vs4
by
Yope
22nd December 2015, 20:54 PM
- [00:00:06] =★= Surreptitiously:
- [00:00:07] =★= Surreptitiously:
- [00:01:02] Jadame the name RNG is my game:
- [00:22:00] =★= Surreptitiously:
- [00:22:02] =★= Surreptitiously:
- [00:36:56] =★= Surreptitiously:
- [00:37:08] SoE-Sturmpanther-:
- [00:37:15] Jadame the name RNG is my game:
- [00:38:49] SoE-Sturmpanther-:
22 Dec 2015, 20:54 PM
#1
Posts: 33
5 stars stuka , sniper 38 kills and PW 40 kills... WP
22 Dec 2015, 20:58 PM
#2
Posts: 959
Rank 5 (axis) vs Rank 7 (allies)
gg wp
gg wp
22 Dec 2015, 20:58 PM
#3
Posts: 33
Axis OP
22 Dec 2015, 23:27 PM
#4
Posts: 2635 | Subs: 4
Permanently BannedCasterino ?
23 Dec 2015, 01:34 AM
#5
4
Posts: 4301 | Subs: 2
cancer
23 Dec 2015, 05:04 AM
#6
Posts: 1122
Losing 3 man sturms to brit arty and then 3 man volks to mortar shell, both on retreat. RNG is bane of my existence.
But we were axis. Even almighty RNG cant beat axis.
p.s.
But we were axis. Even almighty RNG cant beat axis.
p.s.
25 Dec 2015, 21:29 PM
#7
Posts: 2070
cannot beat the ubermensch!
9 Jan 2016, 02:45 AM
#8
1
Posts: 615
All these 4v4 matches are just trash. Maps are terrible, no flanking routes, axis units overperform, friggin Stuka Dive Bomb, and gigantic super heavy tanks, Fallschirmjagers, Stormtroopers, and JLI coming out of the most random buildings.
Shreks everywhere so if you try flanking you're bound to lose some kind of HP, then you need to pray your rounds penetrate Kruppstahl. OKW has access to ridiculous game changing call-ins like the Sector Artillery and Overwatch artillery and all these other ones I forget the names of. You have Close Air Support cheese and JU-87 AT/AI strafe/loiters by Ostheer. It's friggin ridiculous.
OKW doesn't even need all their HQs standing to call in a King Tiger. They can be as aggressive as they want with their HQs, it doesn't matter. If you kill them at the end (which is really difficult in of itself), they still have access to call-in Fallschirmjagers, Jagdtigers, King Tigers, and Volks cuz that's all you need late game.
Allies only chance is to abuse their own limited amount of cheese to maintain a standing chance in 4v4s with their Calliopes, Artillery Cover, and counter blobs. Which is also disgusting because matches revolve around the abuse of only a select few units. It's so terrible, I don't even know why I still play this game.
The only entertaining part of the game is early to mid game when there's tons of strategic infantry play and light vehicle play. Everything else is a load of bullshit from both sides, its just so bad.
Shreks everywhere so if you try flanking you're bound to lose some kind of HP, then you need to pray your rounds penetrate Kruppstahl. OKW has access to ridiculous game changing call-ins like the Sector Artillery and Overwatch artillery and all these other ones I forget the names of. You have Close Air Support cheese and JU-87 AT/AI strafe/loiters by Ostheer. It's friggin ridiculous.
OKW doesn't even need all their HQs standing to call in a King Tiger. They can be as aggressive as they want with their HQs, it doesn't matter. If you kill them at the end (which is really difficult in of itself), they still have access to call-in Fallschirmjagers, Jagdtigers, King Tigers, and Volks cuz that's all you need late game.
Allies only chance is to abuse their own limited amount of cheese to maintain a standing chance in 4v4s with their Calliopes, Artillery Cover, and counter blobs. Which is also disgusting because matches revolve around the abuse of only a select few units. It's so terrible, I don't even know why I still play this game.
The only entertaining part of the game is early to mid game when there's tons of strategic infantry play and light vehicle play. Everything else is a load of bullshit from both sides, its just so bad.
9 Jan 2016, 06:47 AM
#9
Posts: 959
All these 4v4 matches are just trash. Maps are terrible, no flanking routes, axis units overperform, friggin Stuka Dive Bomb, and gigantic super heavy tanks, Fallschirmjagers, Stormtroopers, and JLI coming out of the most random buildings.
Shreks everywhere so if you try flanking you're bound to lose some kind of HP, then you need to pray your rounds penetrate Kruppstahl. OKW has access to ridiculous game changing call-ins like the Sector Artillery and Overwatch artillery and all these other ones I forget the names of. You have Close Air Support cheese and JU-87 AT/AI strafe/loiters by Ostheer. It's friggin ridiculous.
OKW doesn't even need all their HQs standing to call in a King Tiger. They can be as aggressive as they want with their HQs, it doesn't matter. If you kill them at the end (which is really difficult in of itself), they still have access to call-in Fallschirmjagers, Jagdtigers, King Tigers, and Volks cuz that's all you need late game.
Allies only chance is to abuse their own limited amount of cheese to maintain a standing chance in 4v4s with their Calliopes, Artillery Cover, and counter blobs. Which is also disgusting because matches revolve around the abuse of only a select few units. It's so terrible, I don't even know why I still play this game.
The only entertaining part of the game is early to mid game when there's tons of strategic infantry play and light vehicle play. Everything else is a load of bullshit from both sides, its just so bad.
As much as I agree with you about OKW, I disagree with you about Ostheer.
Ostheer is definitely a well balanced faction which forces you to use combined arms, more strategy etc, instead of encouraging blobing, etc. And Yes panzerwerfers are OP but they definitely are as OP as Calliopes or you have tones of different artillaries of different kind in allies arsenal, the arty cover being one, in opposed to Ost's off man/doc abilities.
9 Jan 2016, 10:00 AM
#10
Posts: 5441 | Subs: 36
Yeah would be a good idea for relic: You only can build KT, when your Buildings are alive
About Cas: Yes its strong, but if you lose your calliope vs it, you had less macro then the ostheer player.
About Cas: Yes its strong, but if you lose your calliope vs it, you had less macro then the ostheer player.
9 Jan 2016, 10:05 AM
#11
Posts: 5441 | Subs: 36
All these 4v4 matches are just trash. Maps are terrible, no flanking routes, axis units overperform, friggin Stuka Dive Bomb, and gigantic super heavy tanks, Fallschirmjagers, Stormtroopers, and JLI coming out of the most random buildings.
Shreks everywhere so if you try flanking you're bound to lose some kind of HP, then you need to pray your rounds penetrate Kruppstahl. OKW has access to ridiculous game changing call-ins like the Sector Artillery and Overwatch artillery and all these other ones I forget the names of. You have Close Air Support cheese and JU-87 AT/AI strafe/loiters by Ostheer. It's friggin ridiculous.
OKW doesn't even need all their HQs standing to call in a King Tiger. They can be as aggressive as they want with their HQs, it doesn't matter. If you kill them at the end (which is really difficult in of itself), they still have access to call-in Fallschirmjagers, Jagdtigers, King Tigers, and Volks cuz that's all you need late game.
Allies only chance is to abuse their own limited amount of cheese to maintain a standing chance in 4v4s with their Calliopes, Artillery Cover, and counter blobs. Which is also disgusting because matches revolve around the abuse of only a select few units. It's so terrible, I don't even know why I still play this game.
The only entertaining part of the game is early to mid game when there's tons of strategic infantry play and light vehicle play. Everything else is a load of bullshit from both sides, its just so bad.
Btw if you want to see a good match, without KT, STUKA, PW; KATA; JT; watch this game Northweapon.
This game are rare, no arty, heavy spam:
http://www.coh2.org/replay/47385/focus-vs-soe-4vs4
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