Nice, I got the entire north locked down, taking his cut-off with most of my army! ... M3+flamer-roo rushes in and kills 3 units on retreat.
Wow, I have to get an AC now! ... M3+Guard-roo says hi.
Nice, AC + PGren killed a Guard and M3! Time to get a HT to support my inf and kill his 120mm-howi! ... T-34-stag is out.
Hah, I got his OP and cut-off! Pak one-shot by 120mm-howi, rest of army useless vs T-34-stags.
WTF? Trying to counter this brit-like **** destroys my interest in this game.
Great example of Soviet BS
by
Qvazar
19th June 2013, 22:38 PM
- Qvazar
Kholodny Ferma (4)
- Protez
No chat in this replay.
19 Jun 2013, 22:38 PM
#1
Posts: 881
20 Jun 2013, 03:51 AM
#2
Posts: 475
I never thought I'd see Qvazar lose a game...whoa. Certainly this other guy had some patience to pull this off. Not everyone can win using this technique. I think your mistake was wasting money on the mortar. It seemed way too early for that...and you know a SC rush is coming if you make mgs. If you spam grens....and some bunkers he might not have won. I just don't think that was your game....but I've seen you win games out of no where before. A guy had rushed you as well, but he wasn't as good at keeping map control like this guy was. I guess the key really was that mortar and I NEVER make that thing.
20 Jun 2013, 08:24 AM
#3
Posts: 881
Good point, mortar had nothing to shoot at, another gren would've been much more useful.
It's just too easy to counter MGs so early by simply driving a vehicle at them. A US Jeep would certainly be destroyed if it did that.
It's just too easy to counter MGs so early by simply driving a vehicle at them. A US Jeep would certainly be destroyed if it did that.
20 Jun 2013, 10:23 AM
#4
Posts: 15
Uhh guys.... When flame HFT kills few retreating squads is it OK for German side ?
20 Jun 2013, 11:01 AM
#5
Posts: 881
Uhh guys.... When flame HFT kills few retreating squads is it OK for German side ?
No it is certainly not. That's why it was nerfed.
20 Jun 2013, 11:10 AM
#6
Posts: 15
It still pretty damaging since flamer's work time was reduced by 25% and cooldown added but if you chase infantry it could easily roast it. Also it still can reinforce troops even with flamer upgrade
20 Jun 2013, 11:14 AM
#7
Posts: 881
It still pretty damaging since flamer's work time was reduced by 25% and cooldown added but if you chase infantry it could easily roast it. Also it still can reinforce troops even with flamer upgrade
Yes, and the M5 is even worse because you can load it up with 2 flamer engineers, or any combination of engineer, sniper, guards, shock troops, whatever, kill everything, then back out, unload engineers and repair + reinforce.
All this vehicle flame damage is just too much, on both soviet and german sides.
20 Jun 2013, 11:29 AM
#8
Posts: 15
Yes, and the M5 is even worse because you can load it up with 2 flamer engineers, or any combination of engineer, sniper, guards, shock troops, whatever, kill everything, then back out, unload engineers and repair + reinforce.
All this vehicle flame damage is just too much, on both soviet and german sides.
Oh oh time of interesting stories
Let's just close that topic with respect to each other and go play some games !
20 Jun 2013, 11:45 AM
#9
Posts: 62
Been practicing similar abusive strats as soviets. I don't know, I think EVERYONE has to do it until relic figures out it's broken.
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