Insane Simon (UKF) vs. What Doth Life?! (OKW)
- Insane Simon
- ~Tab~ What Doth Life?!
- [00:00:16] ~Tab~ What Doth Life?!:
- [00:00:20] Insane Simon:
- [00:00:26] ~Tab~ What Doth Life?!:
- [00:00:38] Insane Simon:
- [00:42:43] ~Tab~ What Doth Life?!:
- [00:42:46] ~Tab~ What Doth Life?!:
- [00:42:49] Insane Simon:
- [00:42:50] Insane Simon:
- [00:42:52] Insane Simon:
- [00:42:59] ~Tab~ What Doth Life?!:
- [00:43:11] ~Tab~ What Doth Life?!:
- [00:43:19] Insane Simon:
- [00:43:33] Insane Simon:
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So I guess our parser is reading Brits as Wehr? Interesting. I'm surprised it was even able to parse Trial replays.
If I remember correctly, relic build brits with wehr as a basis, maybe this is the reason, your parser is detecting brits as wehr.
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This chat is a true display of Simon's fairplay senseYeah he's a good dude.
Posts: 254
UKF Forces (pop cap 39/100):
3 x IS
1 x ATG
1 x HMG
1 x Sniper
Resources floating: 212 MP, 266 Mun, 102 Fuel
OKW Forces (pop cap 48/100)
3 x Volks
1 x Fallsch
1 x Sturms
1 x HMG
1 x leIG
Resources floating: 803 MP, 59 Mun, 128 Fuel
Summary: 3 active capping units with 212 MP floating vs 5 active capping units with 803 MP floating... I think I found the "problem" with Brits. Although, may as well be Simon's fault for losing an entire IS and his first sniper. Who knows.
EDIT: rofl at that RNG on the retreating Commando Squad around 23:10ish
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Posts: 710
On the other hand, the balance changes are pretty sweet so it feels bad to watch old build's match.
Posts: 16697 | Subs: 12
Posts: 1157 | Subs: 2
Posts: 1664
Posts: 1664
Minute 14:00
UKF Forces (pop cap 39/100):
3 x IS
1 x ATG
1 x HMG
1 x Sniper
Resources floating: 212 MP, 266 Mun, 102 Fuel
OKW Forces (pop cap 48/100)
3 x Volks
1 x Fallsch
1 x Sturms
1 x HMG
1 x leIG
Resources floating: 803 MP, 59 Mun, 128 Fuel
Summary: 3 active capping units with 212 MP floating vs 5 active capping units with 803 MP floating... I think I found the "problem" with Brits. Although, may as well be Simon's fault for losing an entire IS and his first sniper. Who knows.
EDIT: rofl at that RNG on the retreating Commando Squad around 23:10ish
Unit preservation and bleed are factors as well.
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