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Insane Simon (UKF) vs. What Doth Life?! (OKW)

by What Doth Life?! 1st September 2015, 01:24 AM
  • The British Forces flag Insane Simon
Arnhem Checkpoint (2)
Arnhem Checkpoint
  • Oberkommando West flag ~Tab~ What Doth Life?!
  • [00:00:16] ~Tab~ What Doth Life?!: I'm not worthy
  • [00:00:20] Insane Simon: gl hf
  • [00:00:26] ~Tab~ What Doth Life?!: FeelsBadMan
  • [00:00:38] Insane Simon: =P
  • [00:42:43] ~Tab~ What Doth Life?!: welp I feel like I did an ok job as top 1,200 player
  • [00:42:46] ~Tab~ What Doth Life?!: gg
  • [00:42:49] Insane Simon: gg
  • [00:42:50] Insane Simon: close game
  • [00:42:52] Insane Simon: very very close
  • [00:42:59] ~Tab~ What Doth Life?!: my late game map control aint so hot
  • [00:43:11] ~Tab~ What Doth Life?!: needed to not lose piv, but brit tanks are beefy
  • [00:43:19] Insane Simon: yeah they seem very good
  • [00:43:33] Insane Simon: this is my 3rd game with them
Honor
Honor it
2
Chat
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Patch: 3.0.0.19497
Duration: 00:43:51
1 Sep 2015, 01:24 AM
#1
avatar of What Doth Life?!
Patrion 27

Posts: 1664

Hey guys! Here's a very close 1v1 on Arnhem Checkpoint vs the one and only Simon. Like down to 5 vp's close :guyokay:
1 Sep 2015, 19:31 PM
#2
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

So I guess our parser is reading Brits as Wehr? Interesting. I'm surprised it was even able to parse Trial replays.
1 Sep 2015, 19:35 PM
#3
avatar of FichtenMoped
Editor in Chief Badge
Patrion 310

Posts: 4785 | Subs: 3

This chat is a true display of Simon's fairplay sense
1 Sep 2015, 23:34 PM
#4
avatar of Woschte

Posts: 54

So I guess our parser is reading Brits as Wehr? Interesting. I'm surprised it was even able to parse Trial replays.


If I remember correctly, relic build brits with wehr as a basis, maybe this is the reason, your parser is detecting brits as wehr.
2 Sep 2015, 18:00 PM
#5
avatar of What Doth Life?!
Patrion 27

Posts: 1664

This chat is a true display of Simon's fairplay sense
Yeah he's a good dude.
2 Sep 2015, 19:00 PM
#6
avatar of Qbix

Posts: 254

Minute 14:00

UKF Forces (pop cap 39/100):

3 x IS
1 x ATG
1 x HMG
1 x Sniper

Resources floating: 212 MP, 266 Mun, 102 Fuel


OKW Forces (pop cap 48/100)

3 x Volks
1 x Fallsch
1 x Sturms
1 x HMG
1 x leIG

Resources floating: 803 MP, 59 Mun, 128 Fuel

Summary: 3 active capping units with 212 MP floating vs 5 active capping units with 803 MP floating... I think I found the "problem" with Brits. Although, may as well be Simon's fault for losing an entire IS and his first sniper. Who knows.

EDIT: rofl at that RNG on the retreating Commando Squad around 23:10ish
2 Sep 2015, 22:02 PM
#7
avatar of FestiveLongJohns
Patrion 15

Posts: 1157 | Subs: 2

Casted! It'll be up tomorrow :D
3 Sep 2015, 01:18 AM
#8
avatar of AmiPolizeiFunk
Admin Black Badge
Patrion 15

Posts: 16697 | Subs: 12

3 Sep 2015, 06:23 AM
#9
avatar of Flamee

Posts: 710

Cool, been waiting for some brit games casted.

On the other hand, the balance changes are pretty sweet so it feels bad to watch old build's match. :)
3 Sep 2015, 09:04 AM
#10
3 Sep 2015, 19:42 PM
#11
avatar of FestiveLongJohns
Patrion 15

Posts: 1157 | Subs: 2

Ami stole the show on this one, but i'll post the cast anyway. :D

3 Sep 2015, 20:13 PM
#12
avatar of What Doth Life?!
Patrion 27

Posts: 1664

Oh wow thanks for the cast guys. I think it's safe to say making a Panther vs. UKF is probably a better idea than a KT :rolleyes:
5 Sep 2015, 02:57 AM
#13
avatar of What Doth Life?!
Patrion 27

Posts: 1664

jump backJump back to quoted post2 Sep 2015, 19:00 PMQbix
Minute 14:00

UKF Forces (pop cap 39/100):

3 x IS
1 x ATG
1 x HMG
1 x Sniper

Resources floating: 212 MP, 266 Mun, 102 Fuel


OKW Forces (pop cap 48/100)

3 x Volks
1 x Fallsch
1 x Sturms
1 x HMG
1 x leIG

Resources floating: 803 MP, 59 Mun, 128 Fuel

Summary: 3 active capping units with 212 MP floating vs 5 active capping units with 803 MP floating... I think I found the "problem" with Brits. Although, may as well be Simon's fault for losing an entire IS and his first sniper. Who knows.

EDIT: rofl at that RNG on the retreating Commando Squad around 23:10ish


Unit preservation and bleed are factors as well.
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