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russian armor

2v2 Mayhem Crossing in the Woods

by SUCKmyCLOCK 26th August 2015, 00:16 AM
  • Soviets flag ScreamingMinnie
  • Soviets flag MrYippeeKiYay
Crossing in the Woods (4)
Crossing in the Woods
  • Ostheer flag MoD |-SmokersareJokers
  • Oberkommando West flag Smooth_Operator
  • [00:00:23] MrYippeeKiYay: hey
  • [00:00:24] MrYippeeKiYay: gl hf
  • [00:00:28] MoD |-SmokersareJokers: hy
  • [00:00:30] MoD |-SmokersareJokers: thx u2
  • [00:00:32] Smooth_Operator: u2 sir
  • [00:00:36] ScreamingMinnie: hyhy
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Patch: 3.0.0.19100
Duration: 00:55:33
26 Aug 2015, 00:16 AM
#1
avatar of SUCKmyCLOCK

Posts: 207

Great game that goes down to the wire, 2 ISUs could not smash a glorious elephant. Vet 5 stuka does some serious damage. Enjoy
26 Aug 2015, 14:40 PM
#2
avatar of Kronosaur0s

Posts: 1701

I wonder why people still get ISU when they see elefant.

They will never learn
26 Aug 2015, 14:58 PM
#3
avatar of Smaug

Posts: 366

I wonder why people still get ISU when they see elefant.

They will never learn


perhaps its because soveits need to choose a doctrine early to feild some proper infantry, unlike axis who can lol around with lmg grens and wait to choose a doc at late stages.

sure soveits cant wait too, but then have to play with extremely poor infantry.
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SHOUT IT OUT!

No ProfanityNumber of ShoutsRefresh Shout Box
adamírcz: Might be onto somethin here, combine side armour existing, maps where flanking is a viable option, and hopefully also heavies actually being less manouverable than mediums (lookin at you coh2), and it might be fun gameplay
Yesterday, 13:39 PM
Willy Pete: Shouldn't coh3 heavies actually have insane front armor values? The glory days of 400+ Kt armor wouldn't be as bad when side armor is a thing. Not to say its a good idea lol
Last Friday, 23:14 PM
aerafield: But then again, maybe CoH3 superheavies should actually have insane armor values because the whole game is designed for the clumsy & inept anyway :snfPeter:
Last Friday, 23:04 PM
aerafield: It's like you have to coordinate an entire orchestra of abilities and the correct units, meanwhile your opponent just clicks his 1 superheavy tank occasionally...
Last Friday, 23:01 PM
aerafield: the giga frontal armor also made these units too oppressive in average or low ELO games
Last Friday, 22:59 PM
aerafield: Massive HP pool but reasonable amount of armor is way healthier design
Last Friday, 22:57 PM
aerafield: Say what you want, but the titanium frontal armor design of coh2 superheavies was bullshit. Too many bad players not getting punished for their bad micro because penetration RNG carries them
Last Friday, 22:57 PM
Willy Pete: Also the attack ground with the pak40 looked perfect, that Pershing should be dead
Last Friday, 19:18 PM
Willy Pete: Ahh just saw the other one that died. Some bad rng I think but there was an AT gun at med range for a chunk of that fight
Last Friday, 19:14 PM
Willy Pete: Which KT? I saw one got almost deleted but it also showed its side to a hellcat AND the m5. I think the player even admitted he got lucky
Last Friday, 19:10 PM
Lady Xenarra: I understand that the devs want to sell the Allied part of the DLC, but the KT got swiss cheesed like a COH2 bunker on treads :S
Last Friday, 15:16 PM
SupremeStefan: They should make dlc separataly for axis and alies
Last Friday, 10:28 AM
SupremeStefan: 25$ is actually a ok price for 40 abilites = 8 commanders = 4 battlegroups. But problem is that it comes in bundle
Last Friday, 10:24 AM
Willy Pete: Have they shown the actual trees yet for the new commanders? Skimmed through the deep dive today, didnt see em
Last Thursday, 22:29 PM
Rosbone: Big Tonk boners incoming :hansGASM:
Last Thursday, 17:38 PM
donofsandiego: Probably not
Last Wednesday, 14:57 PM
Lone-Wolf: Hi guys. Error code -4. Any fixes?
08 Feb 2025, 17:09 PM
donofsandiego: Probably not
07 Feb 2025, 16:57 PM
SkYisTheLimiT_CoH: any coh2.org admin there ?
07 Feb 2025, 12:43 PM

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