OKW Trucks still broken
- Sneak King
- Applejackass
- DavaiScotch
- D3ADSHOT
- [00:02:12] Sneak King:
- [00:02:13] Sneak King:
- [00:02:38] D3ADSHOT:
Posts: 655
Permanently BannedThis game is a joke
Posts: 122 | Subs: 2
You got outplayed son
Posts: 341
Y'know when I was younger I saw an accident where a truck had gone through the front of a house and was only stopped by the retaining wall on the side of the property. It's odd how large vehicles tend to do that isn't it.
Posts: 1554 | Subs: 7
Are you two kidding me? Lmao you are both total morons.
This shouldn't be possible
if you think it is you need to check into a mental health clinic
What else can OKW do against buildings in early game?
Posts: 655
Permanently BannedSimple as that.
Posts: 122 | Subs: 2
If you truck abuse, you deserve to burn in hell.
Simple as that.
It's not abuse if it was intended by devs. Learn to play.
Posts: 8154 | Subs: 2
You can always go 3 Cons AT nade against someone who uses SwS agressively.
Posts: 655
Permanently Banned'
It's not abuse if it was intended by devs. Learn to play.
Lol you're an idiot, they said when they fixed buildings that wasn't supposed to happen
Posts: 1820 | Subs: 2
Posts: 154
Posts: 1604 | Subs: 3
Every faction has a flame-thrower with exception of OKW.
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If you truck abuse, you deserve to burn in hell.
Simple as that.
You could like, be mad at smth and still voice it in a respectful way, just saying.
First post invissed
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Posts: 655
Permanently Banned
You could like, be mad at smth and still voice it in a respectful way, just saying.
First post invissed
Verbal articulation has never been my specialty. I apologize for raging.
But I still feel that anyone who makes the argument "OKW doesn't have any other building clearing capabilities" needs to wake up and realize that this is not a reasonable solution. That's like saying "USF doesn't have any heavy tanks so let's just make all their mediums stupidly OP".
Btw vs OKW in 2v2 it's usually my normal modus operandi as Soviets to go AT nades as soon as I see a truck abuser but this particular match I attempted to deviate from that plan, and was severely punished for doing so.
Posts: 154
Sadly as a OKW player you are forced to crush buildings with your trucks, since you can not clear buildings with your units until fuel intensive units arrive.
Every faction has a flame-thrower with exception of OKW.
I don't think you're forced to do it, you choose to do it because it gives you an advantage in game. I find using sturmpioneers right next to the building chews up whatever is garrisoning it pretty quickly, but I'm only talking about the first few engagements of the match not all game cause that would leave sturms pretty vulnerable to squad wiping vehicles and upgraded infantry.
Posts: 1604 | Subs: 3
I don't think you're forced to do it, you choose to do it because it gives you an advantage in game. I find using sturmpioneers right next to the building chews up whatever is garrisoning it pretty quickly, but I'm only talking about the first few engagements of the match not all game cause that would leave sturms pretty vulnerable to squad wiping vehicles and upgraded infantry.
It was not in this replay, but against a maxim that wouldn't work and against Riflemen you run in danger to have a squad wipe. Especially on maps like Semoski this can be really hard to deal with, since the LeIG takes far too long to clear any building.
Posts: 1701
Posts: 8154 | Subs: 2
I'm not sure if it's the size of the Kubel or the properties, so if the Kubel has something magical avoiding house crush, you could give it to the other light vehicles IF this was intended.
Posts: 655
Permanently BannedHehe you just got outplayed, just take the loss like a man
Please refrain from saying dumb shit in this thread.
You can do it with every vehicle in the game, except the Kubel (practiced crushing with M3s, M20s and even ambulance).
I'm not sure if it's the size of the Kubel or the properties, so if the Kubel has something magical avoiding house crush, you could give it to the other light vehicles IF this was intended.
Well my problem with the fact is that the sWs truck is actually a pretty durable vehicle; it has 100 more HP than the M3A1 (vs less DPS early game units i.e. Cons and RE), their target size is similar, and you get one right as the game begins for free, and if you lose it you get another one for free 3 minutes later, which most smart OKW players will go MG34 to help tide them over till it arrives. Very little risk for the ability to completely destroy houses within first 3 minutes of game. Allies don't have anything that does that for free.
If this was truly intended, I'd like to hear it from the devs personally.
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