I'm a big fan of the game but since many positive changes do not and some bugs in the game that I think should be considered should give some priorities for the balance of the game and try to correct the balance!
I had some interesting games I see that the only way to play okw is to be offensive! since ost is very effective with the new commander encirclement doc but without that
the game changes commander of view in terms of the gameplay greanadiers shoudl not have benn changed
with OKW against these armies with have little chance of winning! our just could be that im just bad player !
because I do not play allies
since they are boring to play with them since the ai and animation loses interest playing with USF since the play is limited to spamming to win without having some kind of strategy
but need M26_Pershing vs KT
sov is so true that a little more effectual at all levels see more problematic snipers against the unit but since kubel was done for effectiveness is not umj problem but the cost of units should be seen again are cheap and effective
OKW animation and difficulty which makes me love playing drives but liked to put the Marder_III_tank_destroyer would add that since the numbers of tanks the allies be much higher and somewhat exaggerated
Oster with alterations in the values of the main unit change much but with the new comadante
encriclemnt doc its effective
it GETS BORED PLAYING ALLIES FACTION AT LEAST FOR ME
interesting game i d say...
my observation is that you went stuka at the 35th minute of the game u should had done that way earlier since you couldnt handle the snipers! also a stuka shot is meant to be fired in the retreat path of units not on its perpendicular. Just my opinion
Penetralia13 100% rite realy i did have bad micro it skuta could have help me allout i dont make the skuta first because normal i get 1 our 2 suicide tanks in my base just to destroy it but thks for the advice i will get more focus and in this map i shoudl have now bether because the retreat path its realy in range !!