Login

russian armor

OKW Its broken again !! vs 3 snipers in game !

by empirescurropt 11th September 2014, 14:08 PM
Kholodny Ferma (4)
Kholodny Ferma

No chat in this replay.

Honor
Honor it
0
Chat
Show Chat
Patch: 3.0.0.15318
Duration: 00:42:52
11 Sep 2014, 14:08 PM
#1
avatar of empirescurropt

Posts: 708 | Subs: 1

what I think about the patch









[twitch=empirescurropt]chapter_id=5103431[/twitch]




I'm a big fan of the game but since many positive changes do not and some bugs in the game that I think should be considered should give some priorities for the balance of the game and try to correct the balance!


I had some interesting games I see that the only way to play okw is to be offensive! since ost is very effective with the new commander encirclement doc but without that
the game changes commander of view in terms of the gameplay greanadiers shoudl not have benn changed

with OKW against these armies with have little chance of winning! our just could be that im just bad player !




because I do not play allies



since they are boring to play with them since the ai and animation loses interest playing with USF since the play is limited to spamming to win without having some kind of strategy
but need M26_Pershing vs KT

sov is so true that a little more effectual at all levels see more problematic snipers against the unit but since kubel was done for effectiveness is not umj problem but the cost of units should be seen again are cheap and effective


OKW animation and difficulty which makes me love playing drives but liked to put the Marder_III_tank_destroyer would add that since the numbers of tanks the allies be much higher and somewhat exaggerated

Oster with alterations in the values ​​of the main unit change much but with the new comadante
encriclemnt doc its effective


it GETS BORED PLAYING ALLIES FACTION AT LEAST FOR ME
11 Sep 2014, 18:01 PM
#2
avatar of akosi

Posts: 1734

Permanently Banned
tl;dr
12 Sep 2014, 04:45 AM
#3
avatar of Penetralia13

Posts: 124

interesting game i d say...
my observation is that you went stuka at the 35th minute of the game u should had done that way earlier since you couldnt handle the snipers! also a stuka shot is meant to be fired in the retreat path of units not on its perpendicular. Just my opinion :)
12 Sep 2014, 11:13 AM
#4
avatar of empirescurropt

Posts: 708 | Subs: 1

Penetralia13 100% rite realy i did have bad micro it skuta could have help me allout i dont make the skuta first because normal i get 1 our 2 suicide tanks in my base just to destroy it but thks for the advice i will get more focus and in this map i shoudl have now bether because the retreat path its realy in range !!
1 user is browsing this thread: 1 guest

Ladders Top 10

  • #
    Steam Alias
    W
    L
    %
    Streak
Data provided by Relic Relic Entertainment

Replay highlight

VS
  • U.S. Forces flag cblanco ★
  • The British Forces flag 보드카 중대
  • Oberkommando West flag VonManteuffel
  • Ostheer flag Heartless Jäger
uploaded by XXxxHeartlessxxXX

Board Info

713 users are online: 713 guests
0 post in the last 24h
8 posts in the last week
34 posts in the last month
Registered members: 49107
Welcome our newest member, Falac851
Most online: 2043 users on 29 Oct 2023, 01:04 AM