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russian armor

Tough 2v2 Match

by Corp.Shephard 22nd August 2014, 21:33 PM
  • [00:00:11] Ginnungagap: gl hf
  • [00:00:14] Corp.Shephard: You too.
  • [00:00:35] vonster43: hmm ok
  • [00:07:09] SturmTigerGiaA: my teammate fucked up
  • [00:07:11] SturmTigerGiaA: he sucks
  • [00:07:14] Corp.Shephard: !
  • [00:07:21] SturmTigerGiaA: fucking hate noob randoms
  • [00:07:24] Ginnungagap: i take the full blame
  • [00:19:31] SturmTigerGiaA: lol
  • [00:36:19] Corp.Shephard: GG
  • [00:36:20] SturmTigerGiaA: gg
  • [00:36:21] Ginnungagap: gg
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Patch: 3.0.0.14937
Duration: 00:36:36
22 Aug 2014, 21:33 PM
#1
avatar of Corp.Shephard

Posts: 359

If you don't want the match spoiled then stop reading now.

This was a real tough match that I thought would be fun to share. Random 2v2 match. I dunno if the Allies were a random pairing but I somewhat doubt it as I saw the pair twice in a row.

I've been trying to develop a good Dual Kubelwagon build for a while. The unit's undervalued I think and I have a fair amount of success with dual Kubels.

  • Against M3A1s you can focus both Kubels and a Sturmpioneer to force it away.
  • Against troops in green cover you can still suppress them with two Kubels focusing
  • It's super hard to flank two Kubels
  • They're really fun to use
  • Once your Puma's out you're basically safe against armor.


The biggest issue is AT guns. AT guns are always a nightmare for OKW though. Walking Stuka's cooldown is a bit long to punish them and the Infantry Support gun is solid but unreliable. Instead I've been experimenting with the Sturmtiger.

This game was nightmarish. I felt like I played everything as well I as I could with the exception of the final flub where I lost like 3 pieces of armor in under 15 seconds. Fucking AT guns man. Anyone who says the US AT gun is bad is stupid as hell. So much range and vision is granted by that vet1 power. The Sturmtiger couldn't keep up with the 270 manpower monsters being spawned constantly. The M8A1 is so overpowered against infantry that it's impossible to keep your squads in good health while contesting the map and pushing the enemy AT guns away. I don't want to really write the Sturmtiger off.

Not to detract from Ginnuagap or SturmTigerGia's victory. They played well but I don't know how to counter that sort of force. In retrospect my Panther should have been a Jagdtiger but I don't think the Jagdtiger would have hit the field fast enough. Blast. Maybe the Jagdtiger would have been enough?

I'd make a guide for this strategy but my Graphics card is too weak to do videos right now so maybe later.

Enjoy.
22 Aug 2014, 22:10 PM
#2
avatar of Aradan

Posts: 1003

I'll keep this replay on the morning. Coffe, croasant and entertainment. I look forward to enjoy it. :-)
22 Aug 2014, 23:07 PM
#3
avatar of Ginnungagap

Posts: 324 | Subs: 2

To clarify: You faced against an arranged team, with voice chat and everything.

Spoilers:

I agree with about everything you said. Dual Kübels can be surprisingly good in the early game and almost can make up for the fact that you basically have two less units on the field once proper AT units arrive.

You played really well, Shepard - the Sturmtiger is no joke unit, to the contrary what some people may think. If it fires at the edge of his vision range it can catch you by surprise and almost certainly guarantees a unit wipe.

The M8 is way to accurate and cost effective against infantry, i mentioned that in another thread a while ago.

The King Tiger definitely was a bad choice. It died incredibly fast to the allied AT guns, which are more than alright against tanks. A Jagdtiger would have been a much, much better choice in my opinion, because there is nothing that can touch it, besides very risky all-ins.


And as a last note: Playing dual USA can be quite strenuous.
22 Aug 2014, 23:13 PM
#4
avatar of Romeo
Honorary Member Badge
Benefactor 115

Posts: 1970 | Subs: 5

casting this
23 Aug 2014, 04:32 AM
#5
avatar of Romeo
Honorary Member Badge
Benefactor 115

Posts: 1970 | Subs: 5

23 Aug 2014, 22:02 PM
#6
avatar of Aradan

Posts: 1003

Thank, very entertainment. +1
23 Aug 2014, 23:37 PM
#7
avatar of Corp.Shephard

Posts: 359

To clarify: You faced against an arranged team, with voice chat and everything.

Spoilers:

I agree with about everything you said. Dual Kübels can be surprisingly good in the early game and almost can make up for the fact that you basically have two less units on the field once proper AT units arrive.

You played really well, Shepard - the Sturmtiger is no joke unit, to the contrary what some people may think. If it fires at the edge of his vision range it can catch you by surprise and almost certainly guarantees a unit wipe.

The M8 is way to accurate and cost effective against infantry, i mentioned that in another thread a while ago.

The King Tiger definitely was a bad choice. It died incredibly fast to the allied AT guns, which are more than alright against tanks. A Jagdtiger would have been a much, much better choice in my opinion, because there is nothing that can touch it, besides very risky all-ins.


And as a last note: Playing dual USA can be quite strenuous.


I agree. I had no idea my teammate was planning to go with a King Tiger.

I got a Panther instead of a Jagdtiger but I was afraid of things going bad. vps or so? We stalled it out for a while but I'm not convinced that the Jagdtiger would have arrived on time. The Panther did okay at dueling 'Easy Eight's and whatnot but against like... ~5-6 AT guns it was never going to actually save the day.

Just moving through the replay quickly I could have had the Jagdtiger at a relevant timing though... probably. The Panther stopped a fair amount of VP damage though through pressure.

The Jagdtiger would have been worth the risk.
23 Aug 2014, 23:58 PM
#8
avatar of VonIvan

Posts: 2487 | Subs: 21

I keep thinking SturmTigerGiaA is Giap. But it's not. :(
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