Barton vs Cruzz - crazy ending
Posts: 2807 | Subs: 6
Posts: 1221 | Subs: 41
Posts: 222
Honored anyways.
Posts: 475
Posts: 2838 | Subs: 3
Posts: 40
Posts: 2838 | Subs: 3
Posts: 2807 | Subs: 6
Posts: 13
Posts: 475
Posts: 1970 | Subs: 5
Posts: 1221 | Subs: 41
Got almost no use out of the stuka because I didn't want to just fire blindly but had bad vision ever since the ISUs wiped out my volks
A couple of the luchs died needlessly, like the flanker on the isu. Not sure what I wanted to achieve with that one. But I desperately needed anti-inf killing power that wouldn't bleed me out of the butt manpower wise, so the Luchs spam was kinda out of necessity. I guess I could've tried building a sturmtiger instead of some of them, dunno...
Panther was a mistake, I should've gone for Sturmtiger instead for ultimate troll, because I honestly didn't even need the AT as he hadn't repaired the ISU. Alternatively King Tiger. Probably cost me the game really, thanks Panther!
Rebuilding sturmpios late game to repair panther and jagd was a big mistake, should've just replaced the puma hut to get faster repairs for cheaper manpower.
I did like the fact that the game kinda ended with my MG34 getting the facing bug in the north.
If you ignore the Luchs that wiped out his entire army early game, I do think the Jagdpanzer got MVP for that game. Definitely gonna make them against ISU in the future too.
Posts: 124
Instead of all the Luchs...I wonder had he just went for Pumas. They would have killed the ISU because of their speed. He could have kept a few Luchs for the snipers and saved up for a KT maybe. The mid could have been capped too. Falls were just sitting there.
Pumas are very weak against guards...
Posts: 53
Posts: 222
guards need a nerf
I believe okw/wehr infantry would be able to deal with guards just fine if it wasn`t for snipers constantly killing off models/bleeding manpower. I don`t see guards overperforming when used without double/triple snipers, ergo I think the problem does not lie in guards.
Posts: 1048
Permanently Banned
I believe okw/wehr infantry would be able to deal with guards just fine if it wasn`t for snipers constantly killing off models/bleeding manpower. I don`t see guards overperforming when used without double/triple snipers, ergo I think the problem does not lie in guards.
Guards are fine. The LMG upgrade could maybe use a slight increase in cost, but that would be it if even. The reason Guards w/ LMG work so well vs OKW is b/c most of OKW infantry (ober w/ LMG being the exception) excel at medium/close range. Cons and shocks also are only effective at this range. Since lmg Guard are effective outside the effective range of most OKW infantry units, they are good. The counter to Guards is LMG Obersoldaten. Fusils can also work with support.
Livestreams
2 | |||||
528 | |||||
7 | |||||
4 | |||||
3 | |||||
2 | |||||
1 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.655231.739+15
- 2.842223.791+5
- 3.939410.696+5
- 4.35459.857-1
- 5.599234.719+7
- 6.278108.720+29
- 7.307114.729+3
- 8.645.928+5
- 9.10629.785+7
- 10.527.881+18
Replay highlight
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Board Info
11 posts in the last week
26 posts in the last month
Welcome our newest member, xewiy33830
Most online: 2043 users on 29 Oct 2023, 01:04 AM