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Hans vs OMGPOP EPIC!

25 Jul 2014, 10:10 AM
#21
avatar of Siberian

Posts: 545 | Subs: 3

Replay parser needs to be updated to correctly process replays and their respective data since the latest patch went live. This has always been the case when Relic updates the game. Seb is working on it so please be patient.
25 Jul 2014, 16:21 PM
#22
avatar of flashgordon

Posts: 40

Good game! OMG would have won, he was unlucking killing that KT at the end
25 Jul 2014, 20:04 PM
#23
avatar of HelpingHans
Strategist Badge
Donator 11

Posts: 1838 | Subs: 17

Good game! OMG would have won, he was unlucking killing that KT at the end


He was lucky when his vet3 Sherman got a main gun destroyed when it should have died. As for the KT my puma used it's targeted shot to jam the turret of the Sherman so he couldn't kill my KT. It wasn't luck.
25 Jul 2014, 21:35 PM
#24
avatar of Smaug

Posts: 366



He was lucky when his vet3 Sherman got a main gun destroyed when it should have died. As for the KT my puma used it's targeted shot to jam the turret of the Sherman so he couldn't kill my KT. It wasn't luck.


ye that was an epic move + the puma smoke. Best game of coh2 for me. honored
25 Jul 2014, 22:26 PM
#25
avatar of HelpingHans
Strategist Badge
Donator 11

Posts: 1838 | Subs: 17

jump backJump back to quoted post25 Jul 2014, 21:35 PMSmaug


ye that was an epic move + the puma smoke. Best game of coh2 for me. honored


Thanks!
26 Jul 2014, 05:46 AM
#26
avatar of vietnam_giap13

Posts: 197

Great game from Hans. Perfect Puma smoke timing in late game.
26 Jul 2014, 06:54 AM
#27
avatar of Vegatry

Posts: 19

Pure astonishment, this match should be the best thing since slice bread. Have to honor it!

But damn, US infantries are like paper, they seem to die even faster than penal.
26 Jul 2014, 07:46 AM
#28
avatar of Marcus2389
Developer Relic Badge
Donator 11

Posts: 4559 | Subs: 2

Nice game! That being said, POP played too passively early game, where USF really shine (especially with Elitè Riflemen and flamethrowers), leaving you with your core territories for way too much time.

When you killed a lot of his squads you could have just closed the game getting some extra pumas and pushing to his cutoff (since you knew he was going for Easy 8) but instead you went for the risky move of the KT. Overall these three factors (POP being passive, you not pushing and going KT) made the game definitely more interesting and entertaining to watch.

Plus I feel you adapted pretty well to his strategy and built combined arms, he instead preferred to spam riflemen and go directly Easy8, which imo could have still killed the KT if used all together on a timed attack.

Well played Hansi :)
26 Jul 2014, 10:32 AM
#29
avatar of HelpingHans
Strategist Badge
Donator 11

Posts: 1838 | Subs: 17

Nice game! That being said, POP played too passively early game, where USF really shine (especially with Elitè Riflemen and flamethrowers), leaving you with your core territories for way too much time.

When you killed a lot of his squads you could have just closed the game getting some extra pumas and pushing to his cutoff (since you knew he was going for Easy 8) but instead you went for the risky move of the KT. Overall these three factors (POP being passive, you not pushing and going KT) made the game definitely more interesting and entertaining to watch.

Plus I feel you adapted pretty well to his strategy and built combined arms, he instead preferred to spam riflemen and go directly Easy8, which imo could have still killed the KT if used all together on a timed attack.

Well played Hansi :)


Thanks Marcus. I was worried about being too aggressive after my early victories as he had a lot of fuel and I didn't want a Sherman easy 8 to catch me off guard.
26 Jul 2014, 10:45 AM
#30
avatar of SageOfTheSix

Posts: 1048

Permanently Banned
THe puma as a unit is OP, and needs 2 of the following: 1) sight range reduction 2) smoke moved to vet 1 3) redcued acceleration and movement speed. Also, it wouldn't hurt if Bazookas got a buff vs Puma, since this is the natural counter. Also, the "new" rifleman "faust" is extremely buggy and doesn't work half the time. I believe in one of the airborne strategy guides it states that capt + AT gun + stuart is needed to counter puma. That's simply ridiculous.

Like I said, I didn't get to watch this before patch, but I am willing to bet the PUMA had a lot to do with. The only time I can kill it is opponent goes over a mine or micros it horribly.

The puma is a unit that can be anywhere on the map super fast, is good enough vs infantry to force retreats, can infinitely kite anything in the game, and with smoke and speed get out of any bad situations unscathed. It can also come out between 6-7 mins, giving it plenty of time to accumulate vet. It is clearly Over performing for cost.
26 Jul 2014, 20:27 PM
#31
avatar of HelpingHans
Strategist Badge
Donator 11

Posts: 1838 | Subs: 17

Updated first post with live stream highlight of the game.
27 Jul 2014, 10:39 AM
#32
avatar of What Doth Life?!
Patrion 27

Posts: 1664

Just watched the live stream and it was awesome.

Someone in your Twitch chat mentioned getting mine sweeper on your Sturmpioneers. They repair faster when equipped with them and they can be holstered whenever you want to fight.

I also think a Pak43 could have been awesome when you were banking fuel to get the KT.
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