Advanced Emplacement Regiment
This regiment promotes defensive play, by strengthening the Emplacements. Infantry Sections may build defensive structures of your choice. Activate "Counter Battery", on any of your artillery based buildings, to combat indirect fire attacks on your positions. Defensive structures may be upgraded for increased durability and improved utility. Lastly, a Precision Barrage is available, to disrupt enemy formations.
Abilities
Defensive Operations
Infantry Sections now have the ability to construct emplacements and repair buildings. |
! Your first emplacement is cheaper if a Royal Engineer is skipped. Giving you valuable time. That may be crucial in fortifying a position or catching retreating squads unaware. |
Improved Fortification
Emplacements and Forward Assemblies will now have access to the "Improved Fortification" upgrade. |
! Think those Mortar Pits were hard to kill? Think their range was too damn high? Well, Relic clearly did not think so, because now we have this ability. |
Advanced Assembly
Forward Assemblies have access to the "Advanced Assembly" upgrade. Once researched, royal engineers will appear, repairing nearby Emplacements and vehicles. |
! You no longer need to fear the terrible manpower bleed from repairing emplacements while under fire. Get free Royal Engineers to do your bidding instead! |
Counter Battery
Counter Battery | Available 25-pounder howitzers and Mortar Pits will have access to the "Counter Battery" ability. |
! Get full use out of the your long range Mortar Pits and 25lb Base Sector artillery pieces! If you have trouble aiming at enemy guns, that continually redeploy, let this ability do the hard work for you! |
Precision Barrage
Calls down a coordinated artillery barrage on the target location. |
! Any enemies still alive after their long war of attrition against your emplacements will be wiped from the map by a powerful and accurate coordinated artillery barrage. |
Mobile Assault Regiment
This regiment provides opportunities to carry out aggressive plays. Utilize flamethrowers on the royal engineer to clear out garrisoned positions. Attack behind enemy lines with Commandos. Activate Advance Cover Combat so your infantry sections may aggressively attack in open terrain. And call in the Land Mattress to dislodge entrenched positions with a solid amount of rockets. Damaged vehicles? No problem, activate Vehicle Crew Repair to speed things up.
Abilities
M2 Flamethrower
Royal engineers can be upgraded with a flamethrower. |
! Your counter to annoying garrisons is finally here! Your Royal Engineers now serve you as a powerful early-game combat unit as well as an emplacement builder. |
Advanced Cover Combat
Infantry sections get an improved cover bonus while fighting in cover and receive their regular bonus out of cover. |
! Think Infantry Sections were difficult to dislodge from buildings before? Think again... while dodging the seven Infantry Sections running across the map. Warning: High munition cost to activate ability may inhibit usage. |
Infiltration Commandos
Elite infiltration troops who are experts at disrupting enemy supply lines. Can be deployed from any ambient building. |
! Flank enemy Machine Gun emplacements, finish off retreating squads and be a general, all-round pain with your new Infiltration Commandos. |
Land Mattress
Deploy a Land Mattress rocket artillery to the battlefield. |
! Your Infantry Sections and Heavy Tanks will now be supported by powerful mobile Rocket Artillery. Comes with standard rockets and white phosphorous rounds that kill on impact. |
Vehicle Crew Repairs
Damaged vehicles will stop and repair themselves rapidly. While repairing, these vehicles will be covered by a smoke barrage. |
! Cannot afford any Royal Engineers because of your seven Cromwells? Fear not. Also includes free artillery smoke for your Land Mattresses! |
You can check out these amazing commanders in action on Relic's stream, here. Ahem, dpfarce may have Rick rolled the editor. Actual link to the Relic showcase stream recording.