In this mod, few units are left behind. So start your research and testing to get ready for whatever your opponent might throw at you. From the infamous Penal Battalion and elusive M8 Greyhound to the rumbling Brummbar, a player must now be ready for anything that might hit the field.
What is the Competitive Edition Mod?
The mod is designed to lower frustrating moments. Moments such as mines dealing heavy engine damage or wiping whole squads, AA inconsistency, path finding, and other issues. Furthermore, various units, tech costs and abilities have been modified, either to bring them up to par or to tone them down. This brings more strategy and diversity into the game by allowing players more choices and options.
Date and Schedule
Wikipedia will help you convert the times below to your own time zone.
March 5, 2016 11:30am PST.
Check-in Opens at 10:30am PST.
Check-in and Confirmation
Check-in through the CoH 2 CE Steam group. The first 32 players will be assigned into the bracket.
Scores must be reported in the Steam chat group, regardless if you won or lost. Should one of the parties fail to report in, a referee will make a decision after 15 minutes.
Rules and Format
- All players must use v.25d of the Competitive Edition Mod, which will be released after the February Patch.
- No intentional use of bugs/exploits. Users will be disqualified immediately.
- Ghosting of barb wire and sandbags is allowed, though it is not advised due to how weak the objects are during construction in the mod.
- USF can go over population with the mechanics of vehicle crews.
- Matches will be best of three.
- Observer Settings: 3 minute delay
Faction and Map Rotation
ESL rules adopted:
1st Match: Winner of coin toss gets first pick of faction. Map is determined between players in the in-game chat, with the loser of the coin toss having first veto.
2nd Match: Players swap factions and play on the same map as the 1st match. For example, if the coin toss winner first played as Axis they must now choose from any of the Allied factions.
3rd Match: The player with the best Victory Point score after two matches gets first pick of faction. Map is determined between players in the in-game chat. The player with the worse Victory Point score gets first veto.
Map Pool
- Langres Summer
- Kholodny Summer
- Angoville
- Arnhem Checkpoint
- Crossing in the Woods
- Faymonville
- Semois Winter
Faction Map Position
Allies take position 1 while Axis take position 2 on 1v1 maps. For 2v2 maps, Allies get position 1 and 2 while Axis get position 3 and 4
Replays
Upload replays to COH2.ORG. They must be labelled clearly, with the round, game number, and the CET tag. Replays can also be sent to miragefla@hotmail.com, should there be any issues.
Example: R16 G2 miragefla vs *name* CET
Prize
$100 CDN for 1st place.
$50CDN for 2nd place.
Any donations will increase the prize pool, and possibly allow prizes for the third place.
Coverage and Casters
The games will be streamed on Twitch by myself, as Generals Gentlemen could not make it.
Sign-Up Thread
Here is the sign-up thread. Be sure to sign-up on the forums before you check-in on March 5th. The Sign-ups will remain open until March 5th at 12:00am PST.