Nerfed into the ground?
I find out a very fast T2 is effective. Get a sapper put mines down, everywhere. A sniper to bleed his MP is always a nice thing, but I prefer getting a 2nd sapper first and after that the sniper.
This was the build I did last game and worked out pretty well:
- Tommy
- Tommy
- HMG
- T2 UPGRADE
- Sapper
- Sapper
- AT gun
- Sniper
After that I pretty much just builded what I needed to counter what he had. He had quite a lot infantry so I went for more tommy sections.
Just upgrade one tommy squad with a healing upgrade, you need ammo to put those mines down.
If you try this, let me know
Played on the map Kholodny Ferma Summer verison.
Uhm this is just the same build prepatch but now with Tommie nerf, Brit early game sucks even more, they still got no effective counter to fast OH sniper, prostruppen and for OKW volk can beat them at mid to short range, 5 man upgrade is more expensive now and even then what does Brit have late game to combat Tiger. 1 healing Tommy only means you always have to keep your inf close that mean no capping power. Brit capping power sux, their def ability got nerfed, late game nerfed, what now? And relying on mines is not always viable, now that OKW can spam flame nade and mines too.