Fortified Armor Strategies
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Thanks for the backup General.
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Can i get some? =)
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I'd like to see some replays that proof this strategy to work and also to illustrate the execution.
Can i get some? =)
I will try my best to get some replays =].
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The ammo costs for the soviet abilities are a big issue imo. Especially the 20 ammo PPSH upgrade and the 25 ammo (laser-guided) AT nades that never miss.
I think the cost of at nade is ok, they should cost and be the same as fausts. (i.e. have the same damage, range and chance to hit). Maybe they can make it so you can micro out of them if you are very fast and move further away than a certain threshold before the animation completes.
All other soviet abilities need to cost more munitions imho. It just feels like soviets can get away with much less munitions (and less fuel, but this is a separate debate) for longer than germans can.
To illustrate: Germans Have to get flame ht vs maxim spam. 120 munis. Germans Have to get 20mm upgun on scoutcar vs m3 spam. Schreks are also damn expensive. Soviets dont HAVE to spend munis early game and even when they do the cost is very low. This means they can save up earlier for late game offmaps etc. One faction shouldn't need to have a lot more munitions to survive than the other. (Just like one faction shouldnt need more fuel to survive than the other)
To fix this: either raise soviet ability costs or make htd cost munis or give t34 an upgun to 85 option for 120~150 munis(this is a whole other debate however)
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Aside from the controversial point, this was a great guide. I'm going to use much of the advice on a different Commander, since I don't have CE.
By all means please do. This guide was originally intended for the Festung Armor Support. Basically you can use the same strategy and use the pak 43 instead of the Elephant.
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By all means please do. This guide was originally intended for the Festung Armor Support. Basically you can use the same strategy and use the pak 43 instead of the Elephant.
Basiclly u can use this strategy every fck time and most of ppl do this becouse its only way to beat russians - oh well u can also make a pure spam greens - rest is still the same no fck matter which doctrine u picked, the thing is the Panzer Tactician is a nice buff to Germans and it seems to be "the best" from all early buffs u can get as Ger, nothing less or more. And the Elephant - If someone is leting u to make Elephant it only means he lost the game 10 minutes ago and u didnt make check mate yet.
Anyway grats for making strat.
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Thanks for making this, Hans.
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Can you please include the approximate time you suggest to bring out the units in your guide?
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Permanently BannedRead until you bring t3-p4 that is all you need to known for german 1v1.
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I'm glad the clown car is no longer as crazy powerful as it once was.
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also
The artwork is AWESOME.
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