The Company of Heroes 2 Veterancy Guide
6 Mar 2021, 15:42 PM
#182
Posts: 830 | Subs: 3
Thanks for the update ! 🍻
7 Mar 2021, 16:20 PM
#183
Posts: 96
Great work
8 Mar 2021, 07:54 AM
#184
Posts: 4
I play this game for years and neven knew about so many extra bonusses. Great work man I will use it well. RIP units... because of them I cant get all achievements
8 Mar 2021, 18:42 PM
#185
1
Posts: 2307 | Subs: 4
I play this game for years and neven knew about so many extra bonusses. Great work man I will use it well. RIP units... because of them I cant get all achievements
If you play with mods you can still spawn the removed units, they are still in the game. Try the more units mod or even just the cheat mod and spawn them.
20 Mar 2021, 17:52 PM
#186
Posts: 935
If you play with mods you can still spawn the removed units, they are still in the game. Try the more units mod or even just the cheat mod and spawn them.
Update needed
5 Oct 2021, 14:37 PM
#187
Posts: 1379
Needs update ecksdee
22 Oct 2022, 13:22 PM
#188
Posts: 1379
The Command Tiger isn't available to OKW in multiplayer right? Probably doesn't need to be in the guide in that case since this veterancy guide is basically for MP only anyways.
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GUIDE CATEGORIES
TABLE OF CONTENTS
- Introduction
- Soviets
- T0: Regimental Field HQ
- T1: Special Rifle Com.
- T2: Support Weapon Kam.
- T3: Tankoviy Battailon Com.
- T4: Mechanized Armor Kam.
- Call-In Units
- Wehrmacht
- T0: Kampfgruppe HQ
- T1: Infanterie Komp.
- T2: Leichte Mechanized Komp.
- T3: Support Armor Korps
- T4: Heavy Panzer Korps
- Call-In Units
- US Forces
- Oberkommando West
- The British Forces
- RIP
- Note