How to: Spectator Mode
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The new tagline around here is: Janne is teh the Manne (includes Finnish translation inside jokes).
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thanks janne for this feature and for fixing relic's shit.
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Ofc, the return of your double resource bar would be ace, as would seeing both armies, a smaller UI, proper production tabs with good-looking icons and build timers, the list goes on and on. I think anybody that has watched any competitive esport these days (LoL, DoTa, SC2) knows how awesome a well-made obsmode can be for the viewer, by removing the superflous UI mumbo jumbo that players need to play the game, while keeping the useful data and adding to the information that is interesting to viewers.
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thats fucking disgusting that the community has to make this feature that should have already been put in the game.
thanks janne for this feature and for fixing relic's shit.
+1
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Can you actually axe the text on the top left? I never found myself wanting to look at it, even tho I know you've made it contain useful information. It's just too distracting/bad fonts/bad design. Ofc, the return of your double resource bar would be ace.
Haven't tested whether or not client side hotkey binding works without causing a sync error. I'll have to test it. No double resource bars though. I can't adjust the font or draw additional UI with overlays.
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thats fucking disgusting that the community has to make this feature that should have already been put in the game.
thanks janne for this feature and for fixing relic's shit.
+1
Bravo Janne !
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Relic should make this game open source, so people like him can fix it faster and we can all enjoy more competitive game.
Cheers to Janne252
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add global resources count
Spectator player's own resource UI displays the resources of the player in the same team. I've been thinking of displaying dual resources but haven't found a good way to do so, yet.
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huge progress for comunity !
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Should it display additional stats like kills, losses, full squads lost?
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Janne would you be able to let us follow players movements/camera?
No, that is not possible. Camera movement is not synced and I can't think of a way to hack it either.
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