Well rofl doesnt explain away 23-9 win rate in the "pro tournament.
How is a pak way better than a Zis? Zis have 6 men. That means they survive. Paks very rarely survive long enough to be useful. Not saying the zis is great or bad, but saying six men make it significantly harder to kill.
Pak emplacement really?. You have one shot with that and then it's arty fodder or satchel charged. Gone.
Free faust is trumped by oorah,6 men squads, low anti infantry capability of German tanks. Where a gren has a few seconds to get off a faust on Soviet tanks and retreat or face certain death, other than an ostwind, a Conscript can chase a German tank across the map before retreating..Anyway
The main problem I believe is shreks and paks not being reliable as anti tank. If a pak can get into position and survive, it's not that bad of a unit. Losing the Vcoh camo vs even deadlier infantry and armor plus more arty exposes it's significant weakness, crew vulnerability.
Shreks have such a long aim time on a vulnerable squad prone to dropping them, makes them more of a liability then an asset. A shock trooper with a shrek=you lose.
+1 good luck trying to explain anything(no matter how right it is) to idiot sov whinegirls they just want easy mode wins.