i would prefer a coh2 reskin with better performance. Add some animations and customizable soldier uniforms, done.
For me this game is perfect.
Agree, + customizable generals and here is my money.
Thread: Likelihood of a CoH3?1 Jun 2021, 09:59 AM
i would prefer a coh2 reskin with better performance. Add some animations and customizable soldier uniforms, done. Agree, + customizable generals and here is my money. In: Lobby |
Thread: Commander Update Beta 2021 - OKW Feedback25 May 2021, 07:21 AM
OKW need cheap TD. Something like JagPzIV ....... In: COH2 Balance |
Thread: Team matches22 May 2021, 16:23 PM
CoH2 need reconnect function In: Lobby |
Thread: Brummbar performance17 May 2021, 07:30 AM
Brummbar need lower speed, as the other heavies have. (KV8, KV2, KT, Tigers, IS2). In: COH2 Balance |
Thread: Brummbar performance13 May 2021, 11:26 AM
Brummar to much often wipes infantry and support weapons with two shots. In: COH2 Balance |
Thread: Brummbar performance13 May 2021, 10:41 AM
Think about Some Parts, but it's not Against Anti-Infantry. AI is to much problem, as combination armour+speed. In: COH2 Balance |
Thread: Commander Update Beta 2021 - Soviet Feedback5 May 2021, 10:28 AM
No wonder why 2x Soviet is actually the strongest combo in the game, axis included, unless these problems are correctly addressed. Stats dont proove it. https://coh2stats.com/stats/daily/1617494400/2v2/wermacht?statsSource=all In: COH2 Balance |
Thread: Attack ground on smoke position bug3 May 2021, 08:19 AM
In: COH2 Bugs |
Thread: Attack ground on smoke position bug3 May 2021, 08:04 AM
In few last games, i cannot attack ground on smoke position. In past it was no problem, now cursor changes shape and i only target place behind smoked tank. In: COH2 Bugs |
Thread: 4v4 balance improvement3 May 2021, 07:33 AM
In team games soviets/usa need non-doc T34-85/E8. In: COH2 Balance |
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