I completely agree with the OP. Flames are seriously broken at the moment. The ability to annihilate full-health, retreating squads is a problem. I feel like a big nerf to the damage done to retreating squads would fix much of the problem. There are counters (Ostheer can get a scout car and Soviets can use AT grenades in combination with a ZiS, for example), but if half of your army gets wiped out in the first five minutes, you're crippled.
Also, I've had panzerfausts that either missed the halftrack or did no damage to it. Has anyone else had this happen? Is it a bug or a feature?
Profile of computerheat
General Information
Register Time: 25 Nov 2012, 11:53 AM
Last Visit Time: 25 Feb 2020, 08:58 AM
Broadcast: https://www.twitch.tv/computerheat
Website: http://steamcommunity.com/id/computerheat/
Twitter: http://twitter.com/computer_heat
Youtube: http://www.youtube.com/playlist?list=PLUL3adsCRs-4vey5j7dPSzFi-Sd09Bew2
Steam: 76561197961140093
Birthday: 1986-08-14
Residence: Denmark
Nationality: United States
Timezone: Europe/Copenhagen
Game Name: ComputerHeat
Register Time: 25 Nov 2012, 11:53 AM
Last Visit Time: 25 Feb 2020, 08:58 AM
Broadcast: https://www.twitch.tv/computerheat
Website: http://steamcommunity.com/id/computerheat/
Twitter: http://twitter.com/computer_heat
Youtube: http://www.youtube.com/playlist?list=PLUL3adsCRs-4vey5j7dPSzFi-Sd09Bew2
Steam: 76561197961140093
Birthday: 1986-08-14
Residence: Denmark
Nationality: United States
Timezone: Europe/Copenhagen
Game Name: ComputerHeat
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