Why i don't play in tourneys ( also why i don't play 1v1's almost at all).
1. Input lag
Not fun to micro, impossible to dodge grenades.
2. Optimization
To play game at my highest i would need 60+ FPS at least, i barely have 30 in coh2. Not including blizzards.
3. Units balance
For example: best ostheer build is lmg 42 gren spam into p4, soviet sniper spam into shocks/guards. It's often better to have one type of unit than combined. It makes game lacking strategical depth. No global upgrade is big one too.
4. No coh1 dynamics that makes game so fun
Covers are not important like they used to be in coh 1. Supression is gone, it's either pin or nothing. Budings balance: they used to be too strong, now it's useless to keep your unit in bulding, cause they die so fast. MG flanking mechanic is gone.
5. Randomness
One shotting full squads by mortars, mines, nades.
6. Some units/abilities
Sniper in scout car, uncounterable until upgunned scout car comes. Blitzkrieg makes axis tanks F1's. Ramming.
7. Maps
Lot of maps in 1v1 pool are actually too big for 1v1, like: minsk pocket, pripyat.
8. No features supporting tourneys
No observation mode, rewinding replays.
9. Graphics, interface
While coh2 graphic may be more detailed ( fire, snow ), it's really harder to read. Coh2 is all about realism, but it doesn't really works so well. It lacks comic elements, that coh1 had, which made game easier to read. Interface is worse at all than in coh 1, for example unit description takes too much space. There is no option "scale interface". It's sometimes hard to read texts when playing on high resolution. All this makes game less approachable and less streaming friendly. Imo that is reason why coh2 tourneys have less viewers than coh1.
10. Pay to win commanders
Not really need to describe, it completely hurts competitive play.
Plus most commanders really look like same guy with another moustaches or hat.
What should relic do?
Despite obvious things like lag, optimization, you really need to bring back that flanking-cover-supression dynamics. Imo that really makes coh great game and make it stand out from games like starcraft. It's matter of balancing small arms damage output, balancing covers and buildings, mg supression, grenades damage.
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