I'm trying to add localised strings to my mod. I put everything in locale\english\english.ucs and use the LocId's ingame.
The strings are not displayed, instead every text shows something like "$471238 NOT FOUND".
Is there a way to reference my own localised strings in my mod?
Localised strings in mod script?
31 Jan 2015, 17:43 PM
#1
2
Posts: 11
31 Jan 2015, 17:57 PM
#2
2
Posts: 11
In addition, if I use one of the locid's from the default language files, it works fine.
I need a way to load in my own locid's
I need a way to load in my own locid's
2 Feb 2015, 22:39 PM
#3
2
Posts: 11
Think I figured it out. Instead of using just the id, use this string:
$MODID:LOCID
$MODID:LOCID
PAGES (1)
1 user is browsing this thread:
1 guest
Livestreams
108 | |||||
12 | |||||
3 | |||||
1 | |||||
99 | |||||
89 | |||||
13 | |||||
8 | |||||
2 | |||||
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.279110.717+17
- 2.270144.652+2
- 3.558230.708+2
- 4.422.955+12
- 5.29647.863+2
- 6.8120.802-1
- 7.19078.709+4
- 8.20387.700-1
- 9.399200.666+8
- 10.212115.648+17
Replay highlight
VS
- cblanco ★
- 보드카 중대
- VonManteuffel
- Heartless Jäger
Einhoven Country
Honor it
7
Download
795