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Fantasy Faction VI: Indirect Fire

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What Indirect Fire option?
7.5cm le.IG 18 Infantry Support Gun T1GrW 34 Mortar T1HM-38 120mmMortar CP2M1 75mm Pack Howitzer T2PM-41 82mm Mortar T2
Option Distribution Votes
11%
36%
50%
0%
4%
Total votes: 28 (Locked)
7 Nov 2014, 05:10 AM
#1
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

MG42 got the machine gun spot with 50% of the vote, partially because it would come earlier than the Maxim (T1 v T2) and also because people considered arc and suppression more important than raw damage

http://www.coh2.org/topic/25090/fantasy-faction-i-builder-units

http://www.coh2.org/topic/25222/fantasy-faction-ii-core-infantry

http://www.coh2.org/topic/25382/fantasy-faction-iii-elite-infantry

http://www.coh2.org/topic/25584/fantasy-faction-iv-elite-infantry

http://www.coh2.org/topic/25935/fantasy-faction-v-machine-guns



Builder Unit: Sturmpioneers OKW 58%

Core Infantry: Grenadiers Ostheer 32%

Elite Infantry: Obersoldaten 28%

Unlockable Upgrade: IR STG 44 47%

Machine Gun: MG42 50%



Faction now looks like this:


T0: Sturmpioneers

T1: Grenadiers, MG42

T4: Obersoldaten

CP3: IR STG


We are unable to build caches, but Grenadiers can build bunkers and Sturms can salvage

+++++++++++++++++

This round, indirect fire options.



7 Nov 2014, 05:11 AM
#2
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

This will be interesting, and I really have no idea which way this will go.

I doubt that either the Pack Howitzer or the ISG will get it; and I expect that being in T2 will count against the 82mm

Which makes it a battle between the 120mm and the OKH 81
7 Nov 2014, 05:14 AM
#3
avatar of Mr. Someguy

Posts: 4928

I voted for the Granatwerfer.
7 Nov 2014, 05:47 AM
#4
avatar of Hitman5

Posts: 467

120mm, the longer range is quite valuable imo.

Also don't know how IR STG44s won over M 1919.
7 Nov 2014, 05:49 AM
#5
avatar of Mr. Someguy

Posts: 4928

I don't like the accuracy of the 120mm though. Personal experience, the fucking thing bombs my lines more than the enemy.
7 Nov 2014, 05:52 AM
#6
avatar of steel

Posts: 1963 | Subs: 1

I don't like the accuracy of the 120mm though. Personal experience, the fucking thing bombs my lines more than the enemy.
Is your line like 5 metres away from the enemy?o_O I expected that it would at least be 50 metres away.

I chose the Granatwerfer 34 because I like how fast it fires and saturates the area with mortar shells.
7 Nov 2014, 06:06 AM
#7
avatar of braciszek

Posts: 2053

I just realized that this is now possible with the power of modding. (In fact, ill probably mod this setup myself for fun after the fantasy faction is complete)
I chose the 120 mm mortar because it is super dangerous to blobs of infantry. Also, it has 6 men and can retreat with only one man.

@Hitman5: I also chose M1919's because the squad that has them can go into a static suppression mode and you can void requiring HMG's with them. I guess because all the other units are long range oriented - other than sturmpios - and the IR STG's balance out the need for close range support.
7 Nov 2014, 06:14 AM
#8
avatar of Mr. Someguy

Posts: 4928

jump backJump back to quoted post7 Nov 2014, 05:52 AMsteel
Is your line like 5 metres away from the enemy?o_O I expected that it would at least be 50 metres away.


Nah but too often I see infantry attack my line, get forced to retreat, then 5-10 seconds later my Conscripts explode. :S
7 Nov 2014, 07:05 AM
#9
avatar of van Voort
Honorary Member Badge

Posts: 3552 | Subs: 2

I just realized that this is now possible with the power of modding. (In fact, ill probably mod this setup myself for fun after the fantasy faction is complete)


Please do, it will be very interesting
7 Nov 2014, 08:32 AM
#10
avatar of Ztormi

Posts: 249

This is a tough one, I think I'm going for Soviet mortar because precision strike. 82mm because I don't want to spend CPs to get a mortar. However Ostheer one would come from tier1 so this really is a hard choice.
7 Nov 2014, 09:23 AM
#11
avatar of Tatatala

Posts: 589

Voted GrW 34 Mortar, simply because of it's cost effectiveness, accuracy and you don't have to pigeon hole yourself into a doctrine or strat to get it.
12 Nov 2014, 07:46 AM
#12
avatar of MajorBloodnok
Admin Red  Badge
Patrion 314

Posts: 10665 | Subs: 9

Locking - at the request of OP!
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