USA vehicle exiting abuse
Posts: 476
Posts: 17914 | Subs: 8
Now show a top 50 1v1 or 2v2 game where this was used and actually won the game.
Can't?
Then the issue doesn't exist. And don't bring up 4v4, all kinds of shit go there and it will never be balanced, its hilariously amusing seeing all these 4v4 spammers complain about spam tactics in spam game mode.
Posts: 2819
Cool.
Now show a top 50 1v1 or 2v2 game where this was used and actually won the game.
Can't?
Then the issue doesn't exist. And don't bring up 4v4, all kinds of shit go there and it will never be balanced, its hilariously amusing seeing all these 4v4 spammers complain about spam tactics in spam game mode.
4v4 is a game mode as any.
Where is it written that 4v4 is meant to be unbalanced?
Posts: 829
Cool.
Now show a top 50 1v1 or 2v2 game where this was used and actually won the game.
Can't?
Then the issue doesn't exist. And don't bring up 4v4, all kinds of shit go there and it will never be balanced, its hilariously amusing seeing all these 4v4 spammers complain about spam tactics in spam game mode.
Who cares about top 50 1v1? Only those top 50 players and you
Posts: 76
Posts: 410
Just don't let capture/join vehicles if you overpass 100 popcap.
I.E: you have 95 popcap and you join an M10, your pop is now 105, after that, you are not able to join more vehicles/build or reinforce any unit.
You can build 10 shermans and exit crew for building more, ok, but you won't be able to use all at the same time. I think this is fair.
Posts: 476
Posts: 829
In any game mode
If anything, player doing this in 4v4 would severely weaken his team and thus lose the game. No matter how many Shermans he ends up spamming in the end
Posts: 76
Just for clarification: its not really a balance issue because who ever can spend such resorces in a game and not lose in the meantime, is by far better player/team and would win anyway.
In any game mode
If anything, player doing this in 4v4 would severely weaken his team and thus lose the game. No matter how many Shermans he ends up spamming in the end
can you explain how you "severely weaken" your team by doing this?
Posts: 17914 | Subs: 8
4v4 is a game mode as any.
Where is it written that 4v4 is meant to be unbalanced?
In the book of logic.
Resource inflation+much more doctrines+you can go AFK for 30 min, get back and still win+general lack of aggresiveness due to campy "meta" of 4v4.
Posts: 1026
Posts: 627
This issue should be fixed in every game mode.
Just don't let capture/join vehicles if you overpass 100 popcap.
I.E: you have 95 popcap and you join an M10, your pop is now 105, after that, you are not able to join more vehicles/build or reinforce any unit.
You can build 10 shermans and exit crew for building more, ok, but you won't be able to use all at the same time. I think this is fair.
And then a full army can force an enemy to abandon a vehicle and be unable to steal it because it would push them over, unfairly punishing legitimate players.
You already cannot reinforce above 100 pop cap.
This sort of nonsense only happens in joke games anyway, it's got no influence on balance and no relevance to proper play.
If you're sitting around twiddling your thumbs while an american player amasses 2000 fuel your game is already dumb as fuck and beyond help.
Posts: 369
Posts: 369
And then a full army can force an enemy to abandon a vehicle and be unable to steal it because it would push them over, unfairly punishing legitimate players.
Then destroy the vehicle, still a win for the player that's on popcap. There's nothing fair about manning an abandoned vehicle when you're close to popcap. It's pure luck and for a large part out of the control of any player.
Posts: 829
can you explain how you "severely weaken" your team by doing this?
Sure Sir. If you are playing vs any decent players, they will exploit your lack of involvement in the game and double up on your teamate. Effectively wiping him of the map and also taking all the valuable resources in the meantime.
It doesn't matter how many Shermans he ends up spamming, because he will be fighting 1v4 by the time he spams enough Shermans.
It can only work vs noob players, but then again other teamates would be able to win that game without his Shermans anyway.
Stupid and pointless tactic
It's same thing as some noob guarding VP in the corner while his team is being doubled and pushed of the map. Yes he has a lot of units by the end and he will proclaim how he held his point, and his noob team lost the game. Yet he is the noob and reason game was lost
Same thing, someone who doesn't understand how this game works would do that
Posts: 604
Especially when it might reduce the enjoyment people get out of their games because either a team mate drags the team down for 30 minutes to prepare a no-brain onslaught or because the enemy team is just stalling forever, then pushing such a no-brain onslaught onto the field.
I have no idea why you guys are discussing this like it was a balance problem in which you'd have to defend your "favorite faction".
Posts: 522
Posts: 987
Cool.
Now show a top 50 1v1 or 2v2 game where this was used and actually won the game.
Can't?
Then the issue doesn't exist. And don't bring up 4v4, all kinds of shit go there and it will never be balanced, its hilariously amusing seeing all these 4v4 spammers complain about spam tactics in spam game mode.
As always "it's fine, it's cool, it's ok."
You're a boringly predictable broken record, katitof. More than that, you're dead wrong.
It needs fixing, regardless of what goes on in 1v1.
Posts: 627
You're a boringly predictable broken record, katitof. More than that, you're dead wrong.
It needs fixing, regardless of what goes on in 1v1.
Only he isn't.
It's not a balance issue, it's an amusing little foible of the game mechanics and no fix exists that does not punish genuine play in some way for the sake of people getting upset that their two hour camp fest got interrupted.
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