- Forward Reinforcing
Reinforce trucks and bunkers are too cost effective and pretty much mandatory.
- Team Weapons/Emplacements
Team weapons currently don't receive damage when they're crewed (seems like an oversight). Coupled with forward reinforcement leads to sim city cancer.
- Flak 88 - I got a Flak 88 in a test game. Vetted and coupled with the 8 rad command bonus it fired like once every 2 seconds.
- Flak 38? (the smaller emplacement) - Probably a bug but seemed like it had the same range as the Flak 88.
- Concrete Bunkers - Should probably be doctrinal/not as cheap/easier to destroy.
- Flak 88 - I got a Flak 88 in a test game. Vetted and coupled with the 8 rad command bonus it fired like once every 2 seconds.
- Offmap Abilities
Further balancing needed.
- Italian Infantry
Guastatori are too strong. Not sure about Bersaglieri.
- Fallschirmpioneers
Too good. Rarely saw fallschirmjaegers, mostly just lots of fallschirmpioneers.
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