It can't kill Ost vehicles at max range, at least not that quickly. Its bursts scatter far too much. You want a fix to that problem? Buff the 222's health so it doesn't die to an engineer squad.
USF AA HT wins every 1v1 against the Flak Halftrack as well, can kill a Luchs if well microed, and simply rips through buildings and emplacements. Why aren't you calling for its nerf?
T70 is better at running down squads.
Flak HT and AA HT both suppress at max range.
Fine, raise the fuel cost to 45. I'd be ok with that.
IT DIES IN TWO HITS OR LESS TO ALL AXIS AT AND GETS ONE SHOTTED BY TELLER MINES. L2P.
oooohhhh, such logic, much rationality, wow!
It's safe to say we can ignore the opinion of people who call for the M5's nerf and fail to provide any sort of logical argument as whining Axis weeaboos who can't be bothered to prepare for something they know is coming.
I just seriously called out the ROFLCOPTER to let me roll even more on the floor to laugh about you. Sorry but you can't tell me that a 5:41 second M5 with Quad (I achieved it multiple times in top 200 games) it's OP with regarding to what Dusty said. I dedicated a full post about the nerf of completly the T3 because it costs way too less for the units it gives. T70 and SU-76's aren't even the biggest pain in the butt, but the M5 Quad is fast, A real killer and can clear all AT/MG's in a matter of milliseconds without any time to react on it, since it justs moves on Kappa. Yes it dies by 2 hits of any AT, but first try to get 1-2 AT guns at the 5 minute mark as Ostheer. Even OKW has a hard time with it since Raketten doesn't have the same range as a Pak 40 (If I'm not wrong, correct me if it's the same range)
L2P shouldn't be an issue anymore after a month and seriously wouldn't for any top 200 players. The one you say L2P is to a top 50 player. If you got that skill, then we'll talk.