Well...the hotfix fixed the soviet weapon crews. And also added 25% received accuracy to ZiS and the miniatgun, which they never had before. Hooray.
good thing the m-42 got a nerf, that shit was seriously OP. |
one thing to note about maxims now, if the maxim gunner gets killed on retreat, it stops retreating. Not the usual stops moving, but it stops retreating altogether, meaning you need to click retreat again if you want the maxim to retreat... |
Thread: T-34/7610 Sep 2014, 17:38 PM
i dunno, maybe a cost decrease? Say to 95 or 90 fuel. |
Of course what really needed a nerf, was the t-34/76, because that shit was seriously OP.
Rip WC 51, suffered the fate i predicted, same as dushka for defensive community tactics.
RIP button, a waste of muni now.
And of course all SMGs were buffed, except conscript PPSH, which were nerfed, since that was seriously OP.
Overall a decent patch but a bunch of completely unnececarry changes. |
LMG CHANGES YES OH MY GOD OH MY GOD YES LMG NERF OH MY GOD ALL OF THE YES |
Something dark is upon us. |
Not sure where people had this idea of soviets having endless reserves of manpower and/or tanks. Tanks, sure, if they lost alot of tanks, they could make alot of new tanks. But men? Not really , soviet manpower reserves were pretty dry after the losses in 41-42. |
On some maps rushing a sturmpio to a cutoff is almost an autowin if your opponent doesn't react accordingly. The biggest 1v1 offender would be the semoisky summer north cutoff, you are forced to run your rear echelons to that house so OKW can't take control of it.
road to kharkov north cutoff is similar. |
tbh,i feel excited about tank hunter tactics doctrine. And frankly, i don't give a shit if it's useful or useless in a 1v1 game at all ever.
Using a doctrine and using abilities sounds like alot of fun. Definately more fun than going 3 snipers and then spamming gaurds. |
poor lolcake, all he did was fight for the right cause on this corrupted realm infested by stalinist apologists.
But fear not, for lolcake will rise again, he will be back from the dead, rise from his grave, and spread the words of the RNG gods through the realm of coh org. And then he will depart this hellhole, and he will live with the RNG gods for eternity, until one day, the entire RNG instruction will cease to function, for it will mark the end of coh2. And all that is RNG will cease to exist, and all that is vetlolcake will spread throughout by then, a jelly mass, known as coh 2 automatch. All that is vetlolcake will travel in huge speeds across the fields of langreskaya, semoisky and la gleize, nerfing all that is allies and buffing all that is axis.
By then, all of those who defend allies , will have either quit the game or shuddering in fear, for the realm of coh 2 will have been collapsing, without a leader, they will squander like pigs and break apart, and no one will then be left to defend maxims and snipers and US riflemen will completely be removed from the game. The few that will still persist, will be hanged and smashed by the RNG gods themselves and all that is allies will be removed.
The tale of vetlolcake, a tale to be told. |