From what Ive seen on battlefield, Stuka is more deadly than Kat. Kat shots in waves so tou can avoid easily. But the biggest issue is that Kat dies form signle PzIV shot. Stuka can take 2 shot from Sherman. Such deadly unit shoulb be very, very fragile.
It's showing how OKW can punish noob player who is blobbing and none punishment for blobbing OKW cause there isnt any unit like that in USF army.
Still, it comes after 8mins (a way too powerful for that time), can take 2 shots from Sherman and stay alive, wipe out vetted squads, USF have no non-doctrinal counter.
Here is replay from my game. Guy that was on the left side with me was blobbing all the time. Nothing unusual that he got punished for that. Still, OKW guys were blobbing even more (check replay). Did they get such punishment for that? Nope. Why? Which USF unit can do things like Stuka, Kat or even Pzwerfer? Priest? No, it's shooting shell after shell so you can avoid very easy. M8A1? the same. Any direct fire (to shoot down Stuka) like soviet's mortars, B4, stationary arty? Nope. Also it comes around 8min so as USF you just can't counter when good microed(unless you face some noob player).
What's more, unit with such power should be very, very fragile but it's not. Hit from Sherman took around 40-50% (Katyusha dies from one Pz4 hit, right?).
I also had really bad teammate on my side who was not helping me with flanking it (just say he got just one vehicle - M36 - for over 30mins and still gave it to OKW...) so that was also reason for some many kills by Stuka, I could not reach it alone, but when I did once Sherman took less than 50% HP...
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@down
actually you can't say I'm a blobber cause you can't see which units are mine ^^
Nevertheless, guy on the left with me was taking fuel point by keeping 4 or 3 squads on the same postion...
I tried to go around near the map edge, tired to go ath the same moment from 2 different places but I only met 4-6 blobbing squads.
The moment on the VP near the beggining, there was my 2 unitss (lieutenant and crew with zookas). Rest are "I blob here, shoot me" units from this teamate.
To make bazooka worth I put x2 on already vetted squad (AT nades to stun). Secondly, always keep together with squads with BARs. Doing that prevents from getting wipe by inf. I send them alone vs Puma or SdKfz when they are without inf support.
Keep in mind that in late-game this squad will be almost useless. It's for early-mid game.
I would rather go (saving some fuel when compare to the Lieutenant+Captain) for Half Truck + Bazookas for 1 squad (plenty of ammo).
Waiting for E8 is not always possible due to CP. I had many games where I could get one but did not have enough CP.
That's why I go for Lieutenant/Captain + Major. Major let me make some close retreat point (which is very helpful), Sherman with HE shells (what a AI beast) and then E8 (or M36 if I still did not get 9CP).
Tried, but does not work. With alt+tab there is different problem. Usually when matching I use alt+tab and do something else. When I see loading green bar I go back to CoH but sometimes CoH is bigger than the screen at te bottom. It isnt a big issue but I can't go down with mouse (need to use keyboard). I can go left, right, up but not down, and alt+tb isn't helpful.
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Yes, plug out cause I can't do anything. Can't pop up menu, can't write, can't play.
So, it happens to me like 1/50 games but still...
Do you experienced situation when just at the beginning camera is "unlocked" and every movement of the mouse change the view? Well it wouldn't be anything special but I can't lock down camera by 2x backspace, I can't write, I can't pop up menu, nothing. The olny way is to plug out network.