Ostheer is my favourite faction but currently they are helpless vs USF.
Ostheer was designed as a static faction:
Grens with LMGs need to stand still.
HMG
GrW
Pak40
PzGrens (hardly assault unit, works better when you let enemy close to you).
All basic infantry units need to stand still to be effective.
It's not a deal versus Soviets since OST and SU have really good balance between.
Versus UKF it's also not bad since both factions are better when static.
And there we have USF, flexible, offensive and mobile faction.
So, technically USF should be better than OST when mobile, and they are, but they should be worse if static. Problem is they are not.
Biggest problem was brought with new mortar.
Mortar was supposed to be an option to deal with HMGs instead of purchasing nades.
This mortar supposed to be quite weak mortar which force you to move HMG, sometimes deal some damage, sometime kill something but definetly not the best mortar in game.
And here we have the main problem. Ostheer infantry has to fight when static. That's design. You can't fire LMG42 on the move, they don't have any other upgrade with automactic weapon.
PanzerGrens also are not best to charge.
On the other hand we have Rifles with double BARs which are perfect to assault, Paras which can shoot with LMGs on the move, or Paras with thompsons, or Rangers. All of them are design to assault, attack on the move.
So when Grens take advantage, put HMG behind and prepare for assault they should have advantage.
Problem is, they do not. All because of insane mortar. Mortar which should be accurate but deals small damage happened to be accurate with very good damage profile. It means that you can't keep Grens static.
You have to move Grens to avoid wipes from mortar -> you lose your DPS -> Rifles are approaching -> Grens stand no chance.
Stand still -> get hit from mortar -> lose 50% HP -> you are force to retreat.
Unfortunatelly it does not work in second way. GrW are not useful versus Rifles since they are effective on move.
So we hit a point where OST is kinda helpless vs USF. They don't stand chance when static (vs double 1919) or vs BARs supported by this insane mortar, they also don't stand a chance on move.
Of you try to keep up with Rifles thanks to LMG42, be sure that mortar is going to hit you perfectly in 3 seconds after lying down to shoot.
And the circle is closed. Stand still -> Mortar devastates you -> Move -> Rifles devastates you. No matter what you do, for Ostheer is always uphill battle vs USF.
In my last 15 1v1 games as OST I have faced USF 13 times. It says much how powerful USF are at the moment. Why play SU or UKF when USF are easier and more powerful?
We have reached the point when you are praying that M20/AA HT/Stuart will hit teller mine <- this sums up evertyhing. If you see your chances only with lucky teller mine (or panic Puma - which won't save you from mortars), you know it's bad, really bad.
Relic, time to nerf mortar, really.
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