Its suppressing out of the range
It can deal alone with Sherman or T34/76.
It denies cut offs.
On some maps it force you to fight for your cut off/fuel point rather than fight for it and decap enemie's. Its most broken on Way to Kharkov. If OKW gets north spawn, it can put it near ammo/cut off and send forces to retake south cut off. While defending it, you want to be smart and send one or two squads to retake his and then Ooops! Retreat!
It is risky yes, but most of them time its not risky, its damn game breaking. CoH2 is about capping in 1v1 but how can you cap if this pudding is locking dawn area?
AT Gun? Sherman? It takes ages to kill it with them. You think OKW player will leave you alone? not a chance.
Satchel? So Im force to get T1 to destroy bulding. It's ok when tier unit is forcing me to do something to counter it but building?
120? Yes, its good but doctrinal. Why should I take doctrine to COUNTER BUILDING?!
In 4v4 it's not a big problem but in 1v1 it can be damn painful.
It shoud not get any combat abilities (maybe little AA) because capping and decapping is a key in CoH2. This truck breaks this rule.