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Thread: Bear Aerohank and Iron Emperor vs Siberian and Rogers 10 Jul 2015, 12:24 PM
GG tho I was hoping for something more dramatic In: Replays |
Thread: British Forces Video!9 Jul 2015, 19:02 PM
Well, KV8 does not have range like half of the screen + splash which makes it like 3/4 of the screen Once I put teller mine and AT gun in range about 50 (so I can hit 2-3 times before it will run away with engine damage). Churchill was able to wipe my Pak40 from that range In: COH2 Gameplay |
Thread: USF superglue on tanks8 Jul 2015, 12:44 PM
For the one time I must agree that, vet 1 ability for XX ammo, without getting out crew, with Xsec timer, to repairs crits would be better. But without decrewing. If something hits tank during this, it just stops and crit is still on. In: COH2 Balance |
Thread: USF superglue on tanks8 Jul 2015, 09:16 AM
Well... Few times I saw Luchs finishing KV8, T34 or SU85 ___ Let's just remove superglue and give USF something else. In: COH2 Balance |
Thread: Ostheer Sniper Op, When NERF ?7 Jul 2015, 23:09 PM
Ok, we have 82hp to prevent insta wipe by mortar. But, grw34 just wiped my SU sniper squad is one juicy, random hit, yet as far as we know Relic, they won't do anything about this In: COH2 Balance |
Thread: Ostheer Sniper Op, When NERF ?7 Jul 2015, 13:27 PM
If it was up to me, I would remove snipers from game and replace them with combat/sniping units like Pathfinder or Jaegers. Such unit should be weaker than Grens/Cons but in exchange for ability to snipe, just like sniper if HP is lower than 60%/50% No more deadly snipers blob. No more snipinig since the first minute in exchange for combined arms, since you must use some units to lower HP. But since we have snipers... Well, I was called a cheater, noob and sniper spammer in game where my 2 SU snipers were eating whole OST MP On the topic, I'm fine with OST sniper. The only thing I would change is received accuracy cause sometimes he's damn immue to fire. I would also increase Scout Car accuracy on the move cause upgraded SC has problems to kill even 1 model of SU snipers when chasing retreat path which is pathetic. In: COH2 Balance |
Thread: Cruzz's The More You Know7 Jul 2015, 11:32 AM
I found out long time ago, by accident that if you want to kill Schewer with 1 demo and you can sacrafice one CE squad, throw smoke next to schwerer, start planting demo, wait till smoke is gone, schwerer will shoot your CE launching demo charge next to them - Schwerer and CE are gone In: COH2 Gameplay |
Thread: Stug G vs. Soviet and Allied armor6 Jul 2015, 11:19 AM
I'm not quite sure what's your point... If Luchs/Ostwind/Pz4 is dancing around ZiSes and decrewing them, does it mean ZiS should get TWP as well? In: COH2 Gameplay |
Thread: CAS Pin Strafe + Recon + Stuka Dive Bomb in Base6 Jul 2015, 07:45 AM
How ability for 110ammo can be stronger than 240 P47? Just made few tests. I put Panzer 4 and spam P47. It dies during third wave/5th strafe but sometimes, if Pz4 is facing P47, rocket will hit next to it, so it can survive whole strafe without moving. Not to mention P47 can be countered. In: COH2 Balance |
Thread: 2v2 Random Double Wehr6 Jul 2015, 06:11 AM
Well, I was not expecting just amazing ending In: Replays |
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