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Thread: USF - Worst faction in COH History24 Jul 2015, 23:23 PM
Because it's hard to get some decent units others than Rifles, USF are currently blob masters of Rifles+Lt/Cpt followed by AA/Stuart. Add BARs and smoke, then USF ultra blob will be almost unstoppable. In: COH2 Balance |
Thread: New patch, double USF vs double wehr24 Jul 2015, 11:59 AM
gg. This ultra blob of Rifles together was too much. Tho, 4 nades, 3 wipes even tho I was moving away (could not move aaway Osttruppen cause of freeze) And too many micro misteakes but that's normal for the first game of the day. Idk why I went for sniper since I never use him (especially on such map) In: Replays |
Thread: Lag issues after patch??23 Jul 2015, 16:32 PM
I have 2-3secs freezes in every single game since some june update. It's damn annoying cause it happens in moments I need to react quickly (fast camera movements but it might be unrelated). I have lost many, many units because of those freezes. In: COH2 Bugs |
Thread: Make Falls and Obers 5 man squads23 Jul 2015, 15:51 PM
You are retarded cause I said post before about pak43 then in later post just Pak hoping you are clever enough to understand its mind shortcut for pak43. You can justjmove out of the way? Sure you can move but like someone said before enemy will not fire at your units but behind them hoping you will move them straight into volley. And once again. L2p when someone wont move in time against Stuka but no l2p when someone is moving infantry in deep snow in front of AI unit? Double standards detected. And they are wiped by grw sometimes, pz4 and many other units. So 440mp unit wiped in front of Scott sometimes is unfair but pak43 killing always some units in 1 shot is fine yet they are more expensive) (of course its l2p if you keep them in front of Pak, just like its l2p when you charge Scott with infantry through Deep snow) In: COH2 Balance |
Thread: Make Falls and Obers 5 man squads23 Jul 2015, 13:42 PM
Its pointless to talk with someone so fanboyised it this particular thread (did not see anything about wiping Pathfinders, assault engis etc so it does not concerne you). In The end, im bad because I cant dodge every single Stuka strike on cheat mode with IR. So Im gonna revert this and say that you are do bad if you walk with infantry straight into pure AI unit. Shame you dont defend Scott, quad etc for being one hit by Pak. In: COH2 Balance |
Thread: OST vs Double Quad23 Jul 2015, 10:27 AM
nvm In: Replays |
Thread: M5 Quadrush23 Jul 2015, 10:20 AM
All I can say about Quad rush (double). Random double OST versus AT double Soviets with quite good rank, rushing with Snipers, followed by Quads rush, SU76 and ML-20 base rape. Vs Ostheer infantry doctrine and the one with LeFH and Command Pz4. I admit, quad might be sometimes OP, but even versus better, AT team it can be handled somehow. So when it comes to equal players I think it's not that big issue. PS T4 for upgrade is too late. In: COH2 Balance |
Thread: OST vs Double Quad23 Jul 2015, 10:17 AM
Random Ostheer vs AT double Soviets, quite highly ranked with double Quad rush + ML-20 base rape+Sniper rush+SU-76 spam. See how it worked. + non-meta Ostheer commanders. Quite intensive, with nice flanks. In: Replays |
Thread: Make Falls and Obers 5 man squads23 Jul 2015, 08:32 AM
Try to move out of stuka range on for example Trois-Ponts, map full of narrow roads. Add IR HT to Stuka and you have constant cheat mode to strike with Stuka. So what it's slow? It wipes liek hell 120 is not better than GrW34 at this moment. Update your knowledge. Brummbar is what? Wpining machine. So in the end, it's bad that Scott can wipe Obers or Falsch but it's totally ok that Axis' units can wipe allied ones. Or maybe we can ask about for example JT or Pak43 wiping scotts? So in the end... If I attack with infantry straight into Scott/Bulldozer/TA/KT/ISU/Brummbar/etc I can't blame anyone for wiping, same if I know there is Pak43 and still I'm moving Scotts into its range - can blame only myself. In: COH2 Balance |
Thread: Make Falls and Obers 5 man squads22 Jul 2015, 16:31 PM
Stuka zu fuss wipes all crew weapon which are in line. KT is pure wipe machine even vs Cons (TA also). GrW34 wipes all the time. Brummbar is pure beat vs infantry. etc etc. It's not one-sided problem which affects only Axis. What about 4men Assault Engis? Pathfinders? 3men Pathfinders? 50cal? etc etc. It's not about squad number but spacing. In: COH2 Balance |
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