One su85 rip Tiger at part.
whats your point?
Not really if there is vet 2 Tiger with a range of tank destroyer

Thread: Pershing feedback2 Nov 2015, 13:25 PM
Not really if there is vet 2 Tiger with a range of tank destroyer ![]() In: Lobby |
Thread: Remove ML-20 from the game 2 Nov 2015, 11:52 AM
It's not bad but it should be better than LeFH. Currently it's not. In: COH2 Balance |
Thread: Abandoned Custom Commander Screenshot2 Nov 2015, 06:57 AM
And honestly, I don't think this would be OP. We already have Elite Rifle ![]() But second option is to give each ability status, like basic, uncommon, rare, super rare etc. In that case you could use 2 rare per commander or 1 super rare. The only thing is, which abilities should be rare. In: COH2 Gameplay |
Thread: Abandoned Custom Commander Screenshot1 Nov 2015, 19:22 PM
Shame we won't see this. This could be amazing feature. Of course there wouldnt be place for such commander like aboves, why? Becasue custom commaders should be limited with CP for example. 30CP to spent. JU - 12. Tiger - 13 And voila, you have spent 25 point and still need 3 abilities. With such design NONE commander you listed above would take place. Such limit wouldnt bring OP commander. Such commander wouldnt even be better that stock ones, but they would be like a breath of fresh air with so many fancy, hipsters commanders. In: COH2 Gameplay |
Thread: Ghostwiring1 Nov 2015, 18:35 PM
It's not about being able to destroy it with few rifle shots, becasue when you are on a retreat, ghost wires can make your way back very dangerous. I like the idea that everything "ghostly" will dissaper after XX seconds. In: COH2 Gameplay |
Thread: Leak from custom commanders1 Nov 2015, 14:19 PM
That's not sad. It's very good that it's not coming. I mean, ISU, MT, B4 and IL2? Come on. I know it's from alpha but even during alpha there must be so assumptions which disallow some combination. For example. Each ability has number of CPs. Total for commander would be 30. So what does it mean? It means you can get ISU and B4 but it's already 20 yo you have only 10CPs left for 3 more. Second way is to give abilities a status like: basic, uncommon, rare, 1 super rare etc. with limit like 1 super rare or 2 rare per commander. From what we see on this pick, there wasnt anything like that. So it's bad that such great idea was killed by stupid mechanism where everything is allowed. But it's all right that it was abandoned cause state from this pic would be broken like hell. In: Lobby |
Thread: OKW Infantry versus American Infantry(Rifles)31 Oct 2015, 18:58 PM
Or... Give Volks AI upgrade? ![]() I can imagine Volks with MP44 upgrade and indendiary nades + doctrinal infiltration nades as quite useful infantry. In: COH2 Balance |
Thread: Where to buy new commanders?31 Oct 2015, 09:20 AM
You can't buy them when you have trial ON. Erase trial commanders and they should appear in the store. In: Lobby |
Thread: Pershing feedback30 Oct 2015, 16:52 PM
You mean this Tiger with 90 degree front armor? Pershing deserves more than that. @UP UP. With proper micro, it is Panther who can 1v1 IS2 (keeping it at range). Not opposite. lol @people saying it can't 1v1 panther brad literaly showed in the stream it wins against panther..forum just filled with allied bias....and yeah go on make it broken i mean why not hey relic its not op plz make it op so we can rofl stomp axis more....personally l i think fuel cost decrease from 230 to 210 Yes, he did, fighitng at point blank which is almost impossible during game. Keep them at distance and listen to bounce-bounce-bounce In: Lobby |
Thread: Pershing feedback30 Oct 2015, 10:24 AM
Vet 2 HP buff to 960 and armor buff to 340. In: Lobby |
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cblanco ★
보드카 중대
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Heartless Jäger