Cost never justifies performance. Having everything but at a high cost is better than having 1/5th of everything but at a lower cost. You are more flexible and less reliant on specific builds and units (check ostheer for limited tech example).
Soviets are the "flexible" faction being able to choose half their tiering, but unable to purchase the other teching (refers to 120 fuel cost of both T3 and T4). And yet, the Soviet early game is the most powerful, but the late game in this day and age hidden behind commanders (which imo options are also the most diverse compared to other things, and thus, has all the power)
So... This meta OKW faction is nearly all of Soviets minus crap teching plus nearly all the commanders within the stock arsenal (not like OKW atm isnt already this).
Why would this faction design choice be allowed? Complete adaptation voids the "negative" of slightly increased manpower costs (which can be obtained in an extra minute) for several minutes boost in tech and time because of shrunken fuel costs. Who would ever play Ostheer, even if buffed, ever again?
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#Steam AliasWL%Streak
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