I'm just curious as to what the higher level Ostheer players are using for BOs and late game combinations.
I watched Cataclaw's 15 game challenge (game 9-13) and I liked the 5 Gren build. So I tried it myself and it worked well; I'm under 1,000 in the German 1v1 ladder now. I was about 1300 before.
I'm curious as to what BOs other players are using, and some ideas about armor mixes.
For example...
...When are snipers a good choice?
...If I want 2 MGs, how many grens?
...Is a mortar a good idea in an opening BO, or best used after the 5 min. mark?
...Against what are Stugs worth their cost? Is it better to save fuel another minute or so for a P4?
...what tanks mix well together? With the Soviet reliance on call-ins for hard-hitting armor, what do some of the top players prefer? I really only see T34-85s in 1v1s these days. The KV tanks aren't an issue if the game is at least tied in terms of the fuel race, and IS-2 isn't cost effective anymore.
Why is the Lightning War doctrine so good?
If there are mines everywhere, is it a good idea to get a 2nd pio for 2 sweeper squads?
If there are any other tips anyone has, or BOs to share, please do!
I think it's good to remind everyone that focus-firing can make a huge difference in infantry engagements, but make sure all your men are in range of the unit! Note: If an enemy unit is crossing negative or no cover, I find it effective to switch my firing to that unit briefly, so it takes more casualties as it crosses.
