Epic comeback, USF vs Ostheer
great game
Profile of Gbpirate
General Information
Register Time: 20 Jan 2014, 06:00 AM
Last Visit Time: Today, 04:13 AM
Broadcast: https://www.twitch.tv/gbpirate
Youtube: https://www.youtube.com/channel/UCON2ubiyRfjP0HY9AGAuXIw
Steam: 76561198035726839
Residence: Canada
Nationality: United States
Timezone: America/Toronto
Game Name: GBPirate
Register Time: 20 Jan 2014, 06:00 AM
Last Visit Time: Today, 04:13 AM
Broadcast: https://www.twitch.tv/gbpirate
Youtube: https://www.youtube.com/channel/UCON2ubiyRfjP0HY9AGAuXIw
Steam: 76561198035726839
Residence: Canada
Nationality: United States
Timezone: America/Toronto
Game Name: GBPirate
Post History of Gbpirate
Thread: TAB tourney Magic vs Pirate24 Apr 2015, 23:06 PM
In: Replays |
Thread: Official 1v1 Bears Tournament23 Apr 2015, 04:36 AM
Thanks Strummingbird In: The Angry Bears |
Thread: Official 1v1 Bears Tournament22 Apr 2015, 16:47 PM
GAMES SO FAR Strummingbird, I have 6 wins. Does that put me in the lead? In: The Angry Bears |
Thread: Someone needs to explain some Ostheer issues for me 22 Apr 2015, 02:40 AM
Perhaps the most frustrating thing with Ostheer is the MG bug in a building, where it will not set up or not fully set up. After the five minute mark, if molotovs or grenades are researched, the effect can be disastrously game-ending. I agree with tech costs. We spend 320 manpower or more to just get a fucking building. LT tech is only 300 mp and 50 fuel - T2 tech is 320 mp and (65?) fuel |
Thread: Help with 1v1s as ostheer 22 Apr 2015, 02:30 AM
Comment about build order: I find that having 3-4 Grenadiers and 1-2 weapon teams is good. In some cases, against a fast M20, you will need to tech and get a very very fast Pak gun to counter, or pray to RNGesus for a lucky teller mine. I usually go Gren Gren MG Gren. From there you should have a pretty stable force; you can then go Gren MG or Gren Mortar or just get a sniper and then tech. You can also get a sniper after you have a Pak out, but then that adds to the chance of available counters. Although that could also mean that the enemy does not have any counter to a ten minute sniper. A general guideline is to have two mainline infantry squads per 1 weapon team. Please don't spam Assault Grenadiers also. Baaad. |
Thread: Official 1v1 Bears Tournament22 Apr 2015, 01:29 AM
Quick! someone put the brakes on the Quit Train! :'( In: The Angry Bears |
Thread: Grenade elevation bug21 Apr 2015, 20:11 PM
This issue is present with all factions with nearly every infantry ability, it seems. I've had issues with Riflemen AT nades, Gren fausts, etc. In: COH2 Bugs |
Thread: How does this strategy seem to work?21 Apr 2015, 20:02 PM
Attached is a replay I played against fellow Bear, Laz, on Faymonville. So this strategy's end goal is to get two panthers. T1 composition is 3-4 Grens and 1-2 weapon crews, at least 1 MG42. Sniper is also a viable option. T2 build is minimal, one, maybe two paks if necessary. A Pgren squad if only 3 grens were purchased, or maybe a Pgren squad late game just for schrecks (maybe there was a backtech to SU85?) The mid game is key here; typically, one gets T3 and a P3 or two and a Tiger. However, it can be viable to go straight for T4 for Panthers if: The Soviet player is waiting for call-ins only (M4C sherman, T34/85, IS2) The USF player is waiting for M4A3E8 Shermans I usually get no more than two Panthers; Pak 40, double Panther and a Schreck Pgren squad should be able to solve your AT needs. Lightning War and Blitzkrieg Doctrine are my two favorites because of the Stuka Close Air Support. That ability shreds any armor, IS2 or Jackson. It also attacks infantry and serves as area denial. The AoE is huge. Lightning War and Blitzkrieg both have pros and cons. Lightning War lets you play to the metagame; you can stall for Tiger if you're getting fucked in the ass. G43s can also be good on certain maps, or for heavy Gren play, allowing one to use G43 squads a bit like Pgrens. Tactical Movement can also be used to rush in infantry squads. Blitzkrieg helps with armor survive-ability because of Panzer Tactician. The Command P4 is a good supplement to one's forces; it has decent AI and all units take 80% damage. Getting a P4 in your army composition - Command or T3 P4 - is worth it. A third panther isn't really necessary in 1v1. Having control of at least 1 Muni point and having several muni caches around lets you spam the fuck out of the Stukas. After the enemy is done repairing and reinforcing, you can call in another run. In this game: I stalled for double panther and went Blitzkrieg for a Command P4. I built three Gren squads, MG42, Mortar, Pgren. I let the Pgren die a lot I went with the mortar because I thought I could shell the enemy mortar. I'd rather have the enemy mortars firing on mine, not my HMG. Some criticism: I built two fuel caches to get to T4 quicker which, in hindsight, really weren't needed because of my harassment of the enemy fuel. I would've been better off with even more muni caches. I left my panther in my base for several minutes, until I saw the first IS2. Question: Is it worth it for my panther to shoot at infantry squads? Doesn't seem like it would do much, but knocking off a model or two may help me win an important engagement? I should've laid more teller mines, but I figured that, with IS2s instead of T34/85s, there would be less of a chance of armor attempting to penetrate my lines. I didn't get a Pak gun until later. What do you all think about this? Edit: not making this a jarbled mess |
Thread: Official 1v1 Bears Tournament21 Apr 2015, 19:43 PM
If anyone is interested: Laz and I both played good games, both longer than 40 minutes I think. Tiger Ace isn't much of a challenge to P47 rockets. In: The Angry Bears |
Thread: G2 Lazarranga vs Pirate21 Apr 2015, 19:40 PM
TAB 1v1 tourney game on Faymonville; very good game, Shock Rifle Frontline vs. Blitzkrieg. Panthers in 1v1... I think this B.O. is good against Soviet call-in armor, especially against T34s IS2 top gunners are very good at AA, especially when there are two on the field shooting down the Stukas. If Soviets don't use T3/T4, Ostheer can afford to stall for T4 if the game is going about even for both sides. In: Replays |
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Latest replays uploaded by Gbpirate
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1-912
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VSNemesis271989 Admirage one up the bum no harm done Hank Hill~TAB~ GBPirate ~TAB~SnafuKurikai -TAB-Seal1775 RiffzBearritoSteppes slugfestby: Gbpirate map: Steppes1-822
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VS~TAB~|The Terminator| ~TAB~ Napalm ~TAB~ maskedmonkey2 ~TAB~ GBPirateThe Ancient Defender NaughtyBurritosTheGreat [2F|2F] Adolf Hipster EntomologistTAB vs Randomsby: Gbpirate map: Lazenrath Ambush4-1,379
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