Demo Charges are fucking great and so are mines.
If anything, this thread should be talking about how Rear Echelons should be able to plant mines of some sort because mines win games. They're at a distinct disadvantage to other factions.
Demos are a great novelty; not necessarily the best for balance in a faction that doesn't have munition upgrades for most units, but still, it's a fun thing to have. They also make bad players rage when four of their squads die. Or Paula, when he decides to blob hard in a 1v1.
Profile of Gbpirate
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Register Time: 20 Jan 2014, 06:00 AM
Last Visit Time: Yesterday, 07:47 AM
Broadcast: https://www.twitch.tv/gbpirate
Youtube: https://www.youtube.com/channel/UCON2ubiyRfjP0HY9AGAuXIw
Steam: 76561198035726839
Residence: Canada
Nationality: United States
Timezone: America/Toronto
Game Name: GBPirate
Register Time: 20 Jan 2014, 06:00 AM
Last Visit Time: Yesterday, 07:47 AM
Broadcast: https://www.twitch.tv/gbpirate
Youtube: https://www.youtube.com/channel/UCON2ubiyRfjP0HY9AGAuXIw
Steam: 76561198035726839
Residence: Canada
Nationality: United States
Timezone: America/Toronto
Game Name: GBPirate
Post History of Gbpirate
Thread: Demos vs Teller mines (one shooting units) 5 Apr 2017, 00:56 AM
In: COH2 Balance |
Thread: GCS Tournament Announcement no.2 2 Apr 2017, 06:32 AM
Just a note obviously this is April 1st, but all of the contents of this post are 100% genuine and as is the mini patch being worked on. NICE APRIL FOOLS A_E ENJOY YOUR 4 MONTH HOLIDAY TO THE CARIBBEAN WITH ALL OF OUR MONEY In: News |
Thread: Ostheer G43s and MG42s beating me as US (1v1)26 Mar 2017, 04:23 AM
Yeah, the only squads that have crit %chances w/ health are Pathfinders and Jäger Light Inf. Jäger infantry actually have the crit chance at a higher HP value meaning they're even potentially dangerous. Of course, that could be wrong if Relic patched it some time ago and I overlooked it. The crit chance does not apply to I&R Pathfinders though. The main reason why G43 is so good is because of high moving accuracy (it's .7-.8 --not sure which -- vs the standard .5) and high rate of fire. It's a poor man's Panzergren squad w/ faust. In: Replay Reviews |
Thread: Ostwind' suppression through bulletin24 Mar 2017, 16:21 PM
See u in Nuremberg after the war m8 In: COH2 Gameplay |
Thread: Dealing with Command Panthers24 Mar 2017, 16:19 PM
@OP I'd recommend you take a look at that "combined arms" guide for USF. Even if you don't follow it to the letter (a lot of times I would go for the AA Half Track over the M20 if I'm already ahead in the early game) it is still useful; having the double rear echelon, then equipping them with bazookas is super effective. Even if a Luchs comes out rather quick, it's possible to have 150+ muni saved and a vehicle from the LT tier out and upgrading to weapon racks for the zooks. That being said, four bazookas is formidable even for a panther. 2-3 rifles with vet have the AT nade which will stop the panther from maneuvering well. M20 mines or regular mines are good too; also, Armor company can lay mines and demo charges w/ Assault Engineers which I'll sometimes do (or M20 mine w/ Demo) Note that the demo charge gets like 400 extra damage when its detonated by something other than clicking the button, so I think it'll kill a full-health panther (at least the ostheer one; perhaps Cmd Panther has higher HP?) Anyway, just get lots of AT but don't be dumb and put a zook on a rifleman and a BAR on the same squad; keep your rifles for fighting infantry (unless you have some elite infantry and want one rifle w/ zooks), support units (even captain if you're desperate) with zooks too. I'd say have no more than two infantry squads w/ Bazookas at any given point in time w/ a max of 2 for each squad. |
Thread: Honorary Badge Holders24 Mar 2017, 02:50 AM
.org is a great site; much better than the steam or official forums. Y'all keep doin' what yer doin'. +1 to all the staff. In: News |
Thread: been gone for 8+ months..3/28 patch worth coming back ?23 Mar 2017, 20:22 PM
i quit playing coh2 about 8 months ago. i was just wondering if the march 28th patch is supposed to be good enough to come back to coh2. Was in a similar boat and just started playing again like a month ago. Well, new patch hits on March 28th but changes have been tested by the community (community balance patch) for several months now. Check out AECoH on youtube to watch some of the King of the Hill games played using the CBP. The game is definitely headed in a good direction but it's just taking time. Last big balance patch was in June 2016 so maybe in another 6-9 months we'll see a balance patch after this March patch but I see no reason why Relic would ditch the CBP idea and do balance things on their own/not do any more balance changes. All in all, I'd say keep updated, you can play the CBP right now before the patch hits but the limited "scope" of the balance patch really only addressed infantry scaling and light vehicles, so early-mid game should be better to play, and there are a lot of bugs that have been eliminated (some aren't even on the patch notes as they are easy to abuse, so even mentioning them could lead to abuse in the last week or so that you can abuse them). I hope this helps! In: Lobby |
Thread: MARCH 28th UPDATE22 Mar 2017, 18:02 PM
I think people should be less critical of Relic, or the "why is comet not nerfed *cries*" and be more positive and thankful that a game is getting a balance patch nearly 4 years after its release. In: COH2 Gameplay |
Thread: Quick game vs Soviet16 Mar 2017, 23:42 PM
Seems like Paula noticed there is this big tournament coming up, now his new smurf will be unstoppable bois Pls help In: Replays |
Thread: Quick game vs Soviet15 Mar 2017, 23:25 PM
last two replays i put in there didn't get reviewed. I usually get a response in the strategies section. In: Replays |
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