So I exclusively playing Ostheer, still getting Soviet top 20, meaning what? MVGame
Oh that is quite simple! Its exactly how it was in DoW2 where 80% of players played SM(ost are new SM)!
When you play soviets you're playing against a faction that have much more bad players you're getting matched against, the challenge appears only against german top 50 IF you meet those players, because you will still get matched against average players.
That is obviously a slight exaggeration, but the general idea is something like that.
Balance obviously matters, but not nearly as much as the whiners make it seem, you can see diverse strats and usually better player wins. |
Not by far. T34/85 was a multipurpose tank and main batle tank of the soviets starting with late '43 until the end of the war. M10 was a tank destroyer, designed for countering german armor.
Soviet 85mm was comparable to US 76.2mm on wolverine.
Just to put it here.
And absolutely last thing soviets need is a 9cp medium general purpose tank when there is KV-1, IS-2, ISU, hell even KV-8.
I can't understand relics aversion to tanks that actually can fight tanks on soviet side cost effectively. |
@Le Wish
Current 3x ppsh deal less DPS then old 2x sp ppsh, only difference is they are better on the move(75% acc penalty instead of 50% and 50% longer burst).
Sp ppsh had well over 30dps combined, current ones have about 25 while close up and stationary. |
And as a doctrinal choice, soviets can spam thos pesky little 7 munitions mines all over the place...
Can we say the same with soviet snipers and be done with 2 "issues" at once? |
In that case Katitof can I interest you in this awesome copy of Aliens Colonial Marines?
I've said gameplay videos are deciding factor for me, I've seen ACMs gameplay and I'd rather stick to my AVP2 |
That's beside the point though because Relic depends on noobs for sales.
Relic ignored the effect of pay-to-play turning into a perceived P2W and they'll forever loose potential buyers to shitty noob reviews.
Well, then thats also potential customers fault.
I will never rely on reviews only, its important, but not deciding factor.
Gameplay with commentary is what makes or breaks it for me, because no matter how good/bad the review is, it will not show you the game.
If the gameplay seems enjoyable despite the reviewers qq, I will get the game.
Hell, I've got the infamous WarZ and got my fun worth of money out of it and that game was horribly reviewed mostly for good reasons, but had pretty enjoyable gameplay. |
The fact is that this kind of comments are doing people to refuse buying this game.
As Inverse said, making money in short term (DLC commanders) will make loose money in long term (players reading about the game that may buy it)
If a good number of those bad reviewers with more than 300 hours played are posting bad feedback about the game, is not their problem, It may be that as a customers, they are not fully satisfied, and this is Relic/Sega fault..
In my case, I am not fully satisfied with this game but I still love it and I have the hope in a near future that the game will be fixed. It have still a high potential to become a great game with small balance changes.
There is also the vocal, bad part of playerbase, the ones who rage and give bad reviewes while they themselves are bad and blame their failures on doctrines they go against instead of them. Not a single commander can not be beaten by starting set of commanders.
Some are more suitable then others, but all will do.
After reading some of the "reviews" I'm quite certain its this type of "players", the forever noob types that give the game the lowest note. Its easy to blame the game when in face they are bad and that can be even checked with their ladders as you can see their profiles and search for them.
You can quickly find that reviews are directly connected with how good/bad the player is and see that most bad reviews come from players who might have many hours played, but they are still 50.000 ladder 4v4 noobs. |
We don't know exactly how the match maker works. If it is indeed the case that two highly ranked team players start at the base ELO when they play their first provisional 2v2 AT match and get matched up against a bunch of low ranked non-AT players, then the system is not taking advantage of the information that is available to it. It's perfectly understandable that people are upset by the matchmaker creating extreme mismatches.
Aren't the first 10 games of new team a placement matches, matching players against other players of all skill levels to determine the starting point?
Worked like this in DoW2 and I consider it better then vCoH uber players starting from noob stomp level. |
Ability's not used, however RNG's...
Magic Alien Tactics...
Put in the front of the tank's and stop the rear engine, Relic see it please!!!
Its called game balance, something that seems to be beyond your comprehension. |
I play versus you, spam player...
Unlikely, unless you play soviets 2v2 and not really related to anything anyway.
You need to learn to use mortars, MHTs and pgrens, that is all.
If you expect your tanks to a-move to the victory, sorry, its not red alert. |